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All Reported and Known Bugs So Far
- The player can lose one of their weapons and only be left with their fists. If they attempt to purchase anything while in this state, their money is spent but the player receives nothing in return. No exact cause determined yet. Very commonly reported after being downed with the raygun.
- Rewards earned after matches do not seem to fully award what the game should have provided for both EXP and Crystals. Sometimes providing no rewards at all. This causes other issues stated below at #'s 3, 6, and 7.
- After Action report will show you at a completely different level than what it shows in the top right of the screen. Not always 1-2 levels off, I've seen this at least up to 12 levels different.
- Megaton's and PlagueHounds can randomly one-shot players regardless of their health or armor status. Assuming Megaton one shot's without armor, there are videos of people with armor on being one-shot.
- A host migration can create an issue where the FPS will drop to single digits. It's like playing in a laggy slow motion. I've experienced this twice personally. I'm unsure if it is due to the connection of the forced host being unstable/weak or another unknown issue.
- The host of the lobby will not receive the full amount of crystals or EXP they were stated to have earned through the game. I've personally tried to recreate this issue but cannot.
- If the game/settings are updated on the backend in any way while a player is in-game, the player will receive no XP, Weapon XP, or crystals for the entire match. It basically acts as though the match never existed.
- Character unlock challenge progression is broken and doesn't progress correctly. Both Zombies and multiplayer challenges are affected.
- Leaderboards are broken on both PlayStation and Xbox. Most players are showing up as "Unranked" regardless of playing any matches. This is an issue with both Multiplayer and Dead Ops, possibly Zombies as well.
- Some users have reported viewing these leaderboards causes their console to errocrash and require a hard reboot or unplug to fix the issue.
- Plaguehounds and Megaton's can teleport in front of the player while moving into a different area. I can confirm this as it's happened to me in Tunnels/Control Room at least 5 times.
- Split Screen is not working at all on PS4. Other users have reported adding a second player on local play not working at all.
- The "Jumpscare Zombie" from the box will automatically reset/turn down your sensitivity and not return it back to it's original settings.
- Players have reported a visual glitch with lighting changing from bright and sunny to very dark randomly. Seems most of these reports are from Next-Gen Consoles which are also reporting issues with Ray-Tracing not working at all.
- Calling Cards will automatically reset to the default card. Cause is unknown but I can confirm the cards do reset randomly multiple times.
- Users reporting their ps4 pad will disconnect when starting a Zombies game. It then cannot be fixed unless you completely restart the console.
- A player leaving on round one and rejoining a game while extracting on round 20/30 will receive multiple dark ops challenges. I'd confirm this but I did these already and it requires friends...
- Users reporting that picking up the free perk in "Onslaught Mode" will crash their game.
- Tier III Upgrade for Aether Shroud can teleport you under the map in certain areas. I could not recreate this but there's video of it.
- Swapping Ammo Mods will fully replenish ammo on that weapon regardless of the tier. This basically is a $2000 Ammo Crate for any weapon at any tier you can Pack-a-Punch.
- Users reporting that if you server pause the match, there is a issue that you will not be able to un-pause the match.
- Entering the Dark Aether while having Aether Shroud activated will cause graphical issues. This is normally fixed by using Aether Shroud again. I can confirm this is an issue and the solution works too.
- Multiple reports of PC crashes and error codes. A lot of them seemingly due to explosions like the Megaton Exploding, C4, Combat Bow, War Machine, etc.
- Multiple reports that a match with 4 players will crash around wave 80-85. Unsure of console/PC.
- Multiple reports & videos of people falling under the map. Many times near the Pack-a-Punch machine and right after the Coffin Dance E.E.
- Multiple reports of users not receiving the Dark Ops Challenge for reaching Round 100 after successfully doing so. I cannot confirm this as I'm not a pro gamer.
- Users reporting their camos being unlocked during a game but not actually unlocked after the match. I can confirm this to be true. Might be related to the backend update issue of #7.
- When selecting the Skills tab after a match, the game will freeze. Sometimes it will unfreeze after a period of time, sometimes it will not.
- The Mystery Box has a graphical issue on consoles where only 1-2 guns will show up rather than rolling through all the weapons like normal. Someone confirmed this is not an issue on PC.
- The trial that tasks you to "Stay in the Control Room" acts like it's progressing but at times does not. I tested this and have no direct cause or solution.
- Exfiltration can be impossible at times as some Zombies will be across the map or unable to be killed. This may be caused by zombies running away whilst using a chopper gunner. Megaton's also spawn during this stage and may count as one of the zombies taking up extra time during their splitting animation. Also reports of kills not counting during exfil.
- Users reporting that Plaguehounds are missing their footstep audio.
- Users on PC reporting that their audio/game settings are being randomly reset. Specifically the zombie health bars and audio settings (switching mic input and audio output.)
- A graphical menu bug where field upgrades in the skills menu will show up in different locations than where they were previously. Perks and Classes seem to be set correctly.
- You can roll the D.I.E. and Raygun in the box even if you already have them. If you go to take the box weapon as a replacement of your current weapon, the box weapon will just disappear. Only happens with Raygun & D.I.E. it seems.
- Users reporting the Exfil Vote expiring/staying onscreen and preventing further votes from being put up. This also prevents the use of the Up and Down buttons on the D-Pad in other manners as well. Issue reported on consoles only so far.
- Getting kills using weapons with Ammo Effects like Brain Rot, Shockwave, etc. will not award Weapon EXP if the kill is via the Ammo Affect. Example being if a Brain Rotted Zombie from your LW3 kills 5 zombies, none award the Weapon EXP.
- User reporting that after teleporting using Tier III Aether Shroud, they were unable to move from the place they teleported to and became Zombie food.
- Xbox Users reporting the game hard crashing their console. This has happened to me personally twice on Xbox One. Users also reporting it from Xbox Series X. We both own the Series X compatible game. No word on PS or PC.
- When leveling up in a game when close to prestiging, after the match, the game will remove some of the levels you earned. If you started at Lvl 50 and earned XP up to P1 Lvl 10, the game can reset your level automatically back to somewhere around 48 or so.
- Users reporting not being able to find a match regardless of the Open NAT type. I've had this issue twice myself but its normally fixed with a game restart.
- Users reporting being unable to pause their game in a solo game. Oof...
- User reporting they are unable to have another Aether portal spawn after unlocking Pack-a-Punch and doing the Coffin Dance E.E.
(Spoliers) Easter Egg Issues:
- The Family Photo dropped by the final anomaly will despawn if not picked up in a short period of time. This prevents further E.E. progress. I've confirmed this.
- Multiple reports of the Fuse Cutting Machine not spawning in order to get the fire upgrade for the D.I.E. Weapon. Also reports of issues picking up the fuse. This prevents E.E. progress.
- When retrieving the free D.I.E. Weapon from the skeleton, multiple users have reported the weapon not being there. Just a skeleton holding nothing.
- Shooting the box with the "Supercharged Shot" for the lighting upgrade does not cause the lightbulb on the box to light up. This prevents E.E. progress. (Side note: I ran into this twice in a row then took a step back and shot it from a bit farther away which worked.)
- Multiple users have reported their game crashing at varying steps during the Easter Egg. More reports of it towards the steps to defend Orlov.
- After defending Orlov, the voice lines will not complete. This creates a scenario where no doors will open, no zombies will spawn, and the final step of the extraction process never starts. I can confirm this issue and can say neither downing a player or a host migration fixes it. You are literally forced to quit the game or down yourself.
- Multiple users have reported that when splitting a Megaton under the research pod, the specimens are not sucked into the pod or only one of them gets sucked up. I have had an issue personally where only one gets put into the pod so I can confirm.
- User reporting the Flask placed under the tree can despawn after being placed.
Regardless of the bugs and camo progression being a joke, Zombies seems fun. Been enjoying it and hope the upcoming season just adds more. Also feel free to report the issues to Activision here.
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