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My thoughts on GAS and what to do about it

GAS stands for Gear Acquisition Syndrome. It’s a joke term that is generally understood to mean an obsession with gear, and the constant desire to acquire more of it.
This week there were a few controversial posts about GAS this week so I thought I’d post this loooong piece that I wrote on a plane a while back. Not everything here will apply to everyone, not everyone will agree with every word, but I’ve tried to make it as constructive and helpful as possible.
What is GAS, and why is it bad?
Everything I write here is based on one assumption: That your ultimate goal, what you really want out of your hobby, is to make better photography. Everything that helps that goal is good, everything that hinders it is bad.
From that perspective, there is nothing wrong with spending money on gear. There is also nothing wrong with being interested in equipment and tech news. There is nothing wrong with researching new purchases and getting excited about it. The problem arises only if and when any of this interferes with your goal of improving your photography.
This interference mainly happens through opportunity cost. Every dollar spent on gear is a dollar not spent on other (perhaps more effective) ways to move your photography forward.
Similarly, every hour spent reading about gear is an hour not spent on improving your photography. Those hours quickly add up, and with new gear coming out all the time it never ends. The money problem is finite - most people stop buying when they run out of money. But the time problem can keep eating up hours until you die. If it’s true that it takes around 10,000 hours to become really good at something, you don’t want to spend half that time looking at test charts.
Perhaps the biggest opportunity cost lies in mental energy or creative headspace. If you’re thinking about gear and about how this lens will look slightly better than that lens, you’re not thinking about the things that will really help move your photography forward. You’re not working on your ideas. Being creative is hard, and GAS is a distraction that can actively slow you down and keep you from creating your best work.
Where does GAS come from, and what can we do about it?
There are different factors that stimulate GAS, and each requires a different approach for fighting it. Not all of these apply to everyone, but I think most people will find themselves in at least some of these.
We mistake correlation for causation
When you browse images by camera type you’ll discover a correlation between the quality of the photos and the quality of the equipment used. If you search for ‘D850’ you’ll see, on average, better looking pictures than when you search for ‘D5300’. Even if you know intellectually that the difference you see is mostly not due to the camera, subconsciously you start to associate one with the other. The thought creeps in that that if only you could buy that flagship DSLR your pictures would be much better too.
In reality it’s probably not the equipment itself that explains the difference in quality between the two different search results. A more likely explanation is the fact that expensive equipment is disproportionally bought by more experienced and/or more successful photographers. Because they have been shooting longer and/or have achieved more success, they have simply had more reasons, more time, and more opportunity to acquire expensive equipment. In other words the direction of the causality is that more advanced photography leads to better equipment, far more than the other way around.
So how do you address this flaw in your own intuition? When you compare your own photographs to the images from photographers you admire, ask yourself how much of the difference is really due to equipment. Are you impressed by the pictures because they have slightly less noise than yours, or are you impressed because they are simply good pictures? Did the photographer have a better camera than you or did they have more experience, talent, grit, creativity or opportunity than you? If the photographer had taken the exact same photograph with your camera, would it really be that much worse? Chances are you’ll conclude that it’s not the equipment that explains the largest part of the difference between the photos you take and the photos you aspire to.
We lack focus
Almost every genre and subgenre of photography has its own requirements for gear. You like street photography? You probably want a small, inconspicuous camera with a 35mm prime. Oh you also want to shoot your kid’s sports game? Better add a fast body with a long tele. Fancy doing some landscape work? Put a superwide lens and a tripod on your list. Doing low light or shallow DOF portraits? Can’t live without an 85mm F/1.4. How about some studio portraits? Gotta get those strobes! If you want to shoot all of these genres you’re going to want all of that gear. It’s like taking on five different expensive hobbies instead of one.
The solution, obviously, is to stop pursuing so many different genres at the same time. The sooner you can pick your genre and eliminate others, the easier it will be to strike gear off your wish list. As an added bonus, choosing one genre will help you focus your time and energy so you will progress faster. Your pictures will be better, your portfolio will be more focused, and your Instagram feed will look more coherent.
We let the internet tell us what we 'need'
Sometimes you just want to browse the internet and read about photography. The problem with that is that almost all outlets that are aimed at photographers directly or indirectly stimulate GAS.
Besides gear forums, tech rumour blogs and review sites, many of the amateur photography news outlets often place a heavy emphasis on equipment and technique and talk far less about ideas and creativity. Casually browsing Petapixel quickly becomes a barrage of “Look what you could do if you only bought some strobes” or “Here's an amazing thing you can’t do without an ND filter and a tripod”. In general most of the articles can be read as “Hey maybe you should try your hand at this genre that requires extra gear”. If you are not completely steadfast in your chosen genre and style, reading enough of these articles is almost guaranteed to make you start lusting after more equipment.
One of the best things you can do to escape the never ending treadmill of GAS is to stay away from the news sources that are constantly trying to sell you more stuff. I would recommend you go cold turkey with this and delete those websites from your bookmarks. DPreview, Petapixel, [yourbrand]rumours, all of them. The world won’t stop turning if you miss out on the latest leaked camera specs. In fact, you might experience some peace.
Instead of reading about gear, you could spend time collecting inspirational photography. Save inspiring images to different folders on your hard drive and create an extensive image library that’s tailored to your tastes. It will distract you from the gear treadmill, fill your head with great images, and get you excited to shoot more. And if you actively seek out the stuff you like rather than have a blog spoon feed things to you it will help you be more focused about the kinds of photography you want to pursue.
If you feel like reading, seek out the sources that focus on the art of photography rather than the gear and techniques. Often these are the sources that aren’t aimed at amateur photographers but cater to art lovers instead. On places like NYT Lens Blog, New Yorker Photo Booth and even BJP, you find very little talk about lenses and camera bodies, and instead more about the thoughts, ideas, and creativity involved in the art of photography. It’s understood that you need equipment to take photos, but the equipment doesn’t take center stage.
If your goal is to move your photography forward then seeking out the right resources will do a lot more for you than letting yourself be spoon fed gear news by a handful of blogs. If the ones mentioned above are not your bag, you can find others that are. The point is to be conscious of what media you consume and how it affects your outlook on photography.
We adjust our ‘needs’ to fit the latest equipment
Are you lusting after a Canon 5Ds? Before you convince yourself that you really really need this camera, remind yourself that few short years ago the Canon 5DmkII was state-of-the-art. It was used by world famous photographers to shoot anything from Vogue covers to billboards to National Geographic features. There are millions of fantastic images out there that were taken with this camera. Six years later these images still look amazing in galleries and in coffee table books. Images from the 5DmkII are still proudly displayed in the portfolios of your biggest photography heroes. Think about that. It’s in their portfolios.
If you go back just few more years you’ll find World Press Photo winners and acclaimed Magnum series that were shot with cameras like the top of the line Nikon D2x. In case you forgot, that camera had a 12 Megapixel DX crop sensor and a maximum extended ISO of 3200. If you own a modern entry level DSLR, you probably have double those specs plus live view and video and god knows what else. Your lowly D5300 is better than what the best photographers in the world had in the early 2000s, and they were taking some excellent photos back then.
As an exercise that will help hammer this point home is to keep a few folders on your hard drive containing amazing pictures that were shot with cameras equal to or lesser than yours, whether that’s a D5300 or a 5DmkII. Each time you think of upgrading, have a look at those pictures. Are you shooting stuff that is better than what Boston Globe or Sports Illustrated photographers were getting out of their 12 Megapixel D3 bodies just a few years ago? If your current camera would have been good enough for them, maybe you can live with it for a little longer.
We want ALL the megapixels
We all want more megapixels and sharper lenses. But at the same time we publish the vast majority of our work on screens where all that sharpness and resolution has to be brought down to literally just one or two megapixels. Even high quality portfolio or wedding album prints at 300dpi don’t work out to more than 12 megapixels, and that includes room for some cropping. That’s not to say that nobody needs 24 or 36 or 50 megapixels, but most of us don’t. We buy more resolution because we think we will use it, but in reality we often need far less than we think we do.
The way to figure this out for yourself is to stop pixel peeping and make some actual prints from the camera you have. Take a file that has sharp focus, good contrast, and no motion blur, and have it properly scaled and printed to a nice poster size of say 32”x48”. If you have a 12MP camera this will look absolutely fine, easily good enough for a wedding portrait poster. I’ve made prints this size from a 6MP Nikon D70s and even those look great at any kind of normal viewing distance. Forget what you’ve read, go make the actual prints. You’ll be surprised.
The same applies to sharper lenses, sensors with better dynamic range scores, and other things that will improve detail. Stop pixel peeping and be honest about how you actually display your work to your viewers.
We want to shoot in the dark
Similar to the megapixel race, we can never have enough high ISO performance. And with every new generation of cameras the bar seems to be set another stop higher. In the film days and early digital days, 400 to 800 ISO was about as much as you’d dare wish for when it came to colour images. Then a few generations later it was 1600, 3200, and now we expect clean 6400 ISO images and we want to be able to use 128000 or 256000 ISO in a pinch. It is never enough, and if you keep chasing the maximum ISO you’ll always need to buy the latest and greatest.
The first thing you can do about this is reevaluate whether you absolutely need to shoot in the dark. Remember that for 99% of the history of photography, it was a given that photography requires light. With that in mind, try to focus on the millions of subjects and situations that you can shoot without ever going over ISO800 rather than seek out the situations that require ISO128000. If you are a professional photojournalist or sports photographer you probably don’t have much of a choice, but if you’re a hobbyist you can be a little bit more flexible in this. If your main hobby is landscape or street photography or portraiture or fashion, you probably don’t ever need to go above ISO800 or maybe 1600. If your entire portfolio is astrophotography, then yes you probably need the best ISO performance you can afford. But if you shoot a bit of everything and just want to dabble in astro, then maybe you don’t need to spend thousands of dollars to get the latest high ISO body. Similarly if you’re a semi-pro wedding shooter then yes it’s worth the investment, but if you just want to be able to take some pictures at dimly lit dinners with friends occasionally, then maybe you can learn to live with some noise or get better at using flash.
Another thing you can do is, again, look at actual prints instead of pixel peeping. Zoomed in to 100% on your screen the noise from your current camera will look terrible, but on a 4x6” or 8x16” print you probably won’t even notice it. If you use some clever noise reduction and/or mask the digital noise with simulated film grain, you can get very decent prints even from older cameras.
We treat gear like a gym membership
If you have a day job that is not photography, chances are you’re not shooting as much as you would like to. Maybe you’d like to do more street photography but your DSLR is too big and heavy. You tell yourself that you would shoot so much more if only you could buy that small mirrorless you can take to work every day. Or maybe you want to get into portraiture but you only have a small mirrorless which you think is not up to the task. If only you could buy that DSLR, then you would shoot portraits every week.
An expensive gym membership is going to get your ass to the gym for the first three weeks, but after that it’s simply down to willpower just like it always was. Similarly, a new camera or gadget is not going to substantially change how much time you devote to shooting. That’s up to your own ambition and your willpower and your scheduling.
As an exercise, let’s pretend your new camera arrived today. What will you go out and shoot today that will look amazing? Now take your current camera and go out and shoot that. Work around its shortcomings for now. If your goal is to shoot five times a week, try to fill that quota for three months straight before you buy a new camera / lens. If you fail with your old camera, chances are that a new one is not going to help. And if you do succeed with the old one, you will have a ton of great pictures to show for it.
We use equipment to avoid the hard work of photography
The easy part of photography is getting the gear and learning how to use it. The harder part is finding something to say, having ideas and vision, and setting up the projects that will give you access to great subjects and stories. It can be daunting to really question what your photography is saying, and it can be a lot of work to organise the photo projects that will let you say it.
Photographers who find themselves overwhelmed by this challenge often fall back to throwing more technique or more gear at the problem. As long as you’re still working on getting the right gear and trying new techniques, you can tell yourself you don’t have to start the really hard work yet. This keeps you from ever making the work you dream of making.
One little mental exercise you can do to help you with this is this: Imagine you won the entire inventory of B&H in a lottery. That’s taken care of now. You can grab any piece of equipment you like from your warehouse. So what do you do next? You’d have to start working and setting up the shoots and photo projects you want to do. That is going to be the hard work. And the more you think about that work, the more you might realise that you could actually do most of it right now. Maybe your images will have a little more noise or you won’t use precisely the right lens, but most likely you could shoot your project. So why not just skip the gear and get to work right now?
Thanks for making it to the end. Like I said in the intro, not all of this will apply to everybody but maybe some of it will help some people.
submitted by lilgreenrosetta to photography

CameraX — Camera Kit comparison

CameraX — Camera Kit comparison



CameraX is a Jetpack support library, built to help you make camera app development easier. It provides a consistent and easy-to-use API surface that works across most Android devices, with backward-compatibility to Android 5.0
While it leverages the capabilities of camera2, it uses a simpler, uses a case-based approach that is lifecycle-aware. It also resolves device compatibility issues for you so that you don’t have to include device-specific code in your codebase. These features reduce the amount of code you need to write when adding camera capabilities to your app.

Use Cases

CameraX introduces use cases, which allow you to focus on the task you need to get done instead of spending time managing device-specific nuances. There are several basic use cases:
  • Preview: get an image on the display
  • Image analysis: access a buffer seamlessly for use in your algorithms, such as to pass into MLKit
  • Image capture: save high-quality images#
CameraX has an optional add-on, called Extensions, which allow you to access the same features and capabilities as those in the native camera app that ships with the device, with just two lines of code.
The first set of capabilities available include Portrait, HDR, Night, and Beauty. These capabilities are available on supported devices.

CameraX enables new in-app experiences like portrait effects. Image captured on Huawei Mate 20 Pro with bokeh effect using CameraX.

Implementing Preview

When adding a preview to your app, use PreviewView, which is a View that can be cropped, scaled, and rotated for proper display.
The image preview streams to a surface inside the PreviewView when the camera becomes active.
Implementing a preview for CameraX using PreviewView involves the following steps, which are covered in later sections:
  • Optionally configure a CameraXConfig.Provider.
  • Add a PreviewView to your layout.
  • Request a CameraProvider.
  • On View creation, check for the CameraProvider.
  • Select a camera and bind the lifecycle and use cases.
Using PreviewView has some limitations. When using PreviewView, you can’t do any of the following things:
  • Create a SurfaceTexture to set on TextureView and PreviewSurfaceProvider.
  • Retrieve the SurfaceTexture from TextureView and set it on PreviewSurfaceProvider.
  • Get the Surface from SurfaceView and set it on PreviewSurfaceProvider.
If any of these happen, then the Preview will stop streaming frames to the PreviewView.
On your app level build.gradle file add the following:
// CameraX core library using the camera2 implementation def camerax_version = "1.0.0-beta03" def camerax_extensions = "1.0.0-alpha10" implementation "androidx.camera:camera-core:${camerax_version}" implementation "androidx.camera:camera-camera2:${camerax_version}" // If you want to additionally use the CameraX Lifecycle library implementation "androidx.camera:camera-lifecycle:${camerax_version}" // If you want to additionally use the CameraX View class implementation "androidx.camera:camera-view:${camerax_extensions}" // If you want to additionally use the CameraX Extensions library implementation "androidx.camera:camera-extensions:${camerax_extensions}" 
On your .xml file using the PreviewView is highly recommended:
Let's start the backend coding for our previewView in our Activity or a Fragment:
private val REQUIRED_PERMISSIONS = arrayOf(Manifest.permission.CAMERA) private lateinit var cameraSelector: CameraSelector private lateinit var previewView: PreviewView private lateinit var cameraProviderFeature: ListenableFuture private lateinit var cameraControl: CameraControl private lateinit var cameraInfo: CameraInfo private lateinit var imageCapture: ImageCapture private lateinit var imageAnalysis: ImageAnalysis private lateinit var torchView: ImageView private val executor = Executors.newSingleThreadExecutor() 
takePicture() method:
fun takePicture() { val file = createFile( outputDirectory, FILENAME, PHOTO_EXTENSION ) val outputFileOptions = ImageCapture.OutputFileOptions.Builder(file).build() imageCapture.takePicture( outputFileOptions, executor, object : ImageCapture.OnImageSavedCallback { override fun onImageSaved(outputFileResults: ImageCapture.OutputFileResults) { val msg = "Photo capture succeeded: ${file.absolutePath}" previewView.post { Toast.makeText( context.applicationContext, msg, Toast.LENGTH_SHORT ).show() //You can create a task to save your image to any database you like getImageTask(file) } } override fun onError(exception: ImageCaptureException) { val msg = "Photo capture failed: ${exception.message}" showLogError(mTAG, msg) } }) } 
This part is an example for starting front camera with minor changes I am sure you may switch between front and back:
fun startCameraFront() { showLogDebug(mTAG, "startCameraFront") CameraX.unbindAll() torchView.visibility = View.INVISIBLE imagePreviewView = Preview.Builder().apply { setTargetAspectRatio(AspectRatio.RATIO_4_3) setTargetRotation(previewView.display.rotation) setDefaultResolution(Size(1920, 1080)) setMaxResolution(Size(3024, 4032)) }.build() imageAnalysis = ImageAnalysis.Builder().apply { setImageQueueDepth(ImageAnalysis.STRATEGY_KEEP_ONLY_LATEST) }.build() imageAnalysis.setAnalyzer(executor, LuminosityAnalyzer()) imageCapture = ImageCapture.Builder().apply { setCaptureMode(ImageCapture.CAPTURE_MODE_MAXIMIZE_QUALITY) }.build() cameraSelector = CameraSelector.Builder().requireLensFacing(CameraSelector.LENS_FACING_FRONT).build() cameraProviderFeature.addListener(Runnable { val cameraProvider = cameraProviderFeature.get() val camera = cameraProvider.bindToLifecycle( this, cameraSelector, imagePreviewView, imageAnalysis, imageCapture ) previewView.preferredImplementationMode = PreviewView.ImplementationMode.TEXTURE_VIEW imagePreviewView.setSurfaceProvider(previewView.createSurfaceProvider(camera.cameraInfo)) }, ContextCompat.getMainExecutor(context.applicationContext)) } 
LuminosityAnalyzer is essential for autofocus measures, so I recommend you to use it:
private class LuminosityAnalyzer : ImageAnalysis.Analyzer { private var lastAnalyzedTimestamp = 0L /** * Helper extension function used to extract a byte array from an * image plane buffer */ private fun ByteBuffer.toByteArray(): ByteArray { rewind() // Rewind the buffer to zero val data = ByteArray(remaining()) get(data) // Copy the buffer into a byte array return data // Return the byte array } override fun analyze(image: ImageProxy) { val currentTimestamp = System.currentTimeMillis() // Calculate the average luma no more often than every second if (currentTimestamp - lastAnalyzedTimestamp >= TimeUnit.SECONDS.toMillis(1) ) { val buffer = image.planes[0].buffer val data = buffer.toByteArray() val pixels = data.map { it.toInt() and 0xFF } val luma = pixels.average() showLogDebug(mTAG, "Average luminosity: $luma") lastAnalyzedTimestamp = currentTimestamp } image.close() } } 
Now before saving our image to our folder lets define our constants:
companion object { private const val REQUEST_CODE_PERMISSIONS = 10 private const val mTAG = "ExampleTag" private const val FILENAME = "yyyy-MM-dd-HH-mm-ss-SSS" private const val PHOTO_EXTENSION = ".jpg" private var recPath = Environment.getExternalStorageDirectory().path + "/Pictures/YourNewFolderName" fun getOutputDirectory(context: Context): File { val appContext = context.applicationContext val mediaDir = context.externalMediaDirs.firstOrNull()?.let { File( recPath ).apply { mkdirs() } } return if (mediaDir != null && mediaDir.exists()) mediaDir else appContext.filesDir } fun createFile(baseFolder: File, format: String, extension: String) = File( baseFolder, SimpleDateFormat(format, Locale.ROOT) .format(System.currentTimeMillis()) + extension ) } 
Simple torch control:
fun toggleTorch() { when (cameraInfo.torchState.value) { TorchState.ON -> { cameraControl.enableTorch(false) } else -> { cameraControl.enableTorch(true) } } } private fun setTorchStateObserver() { cameraInfo.torchState.observe(this, androidx.lifecycle.Observer { state -> if (state == TorchState.ON) { torchView.setImageResource(R.drawable.ic_flash_on) } else { torchView.setImageResource(R.drawable.ic_flash_off) } }) } 
Remember torchView can be any View type you want to be:
torchView.setOnClickListener { toggleTorch() setTorchStateObserver() } 
Now in your onCreateView() for Fragments or in onCreate() you may initiate previewView start using it:
previewView.post { startCameraFront() } } else { requestPermissions( REQUIRED_PERMISSIONS, REQUEST_CODE_PERMISSIONS ) } 

Camera Kit

HUAWEI Camera Kit encapsulates the Google Camera2 API to support multiple enhanced camera capabilities.
Unlike other camera APIs, Camera Kit focuses on bringing the full capacity of your camera to your apps. Well, dear readers think like this, many other social media apps have their own camera features yet output given by their camera is somehow always worse than the camera quality that your phone actually provides. For example, your camera may support x50 zoom or super night mode or maybe wide aperture mode but we all know that full extent of our phones' camera becomes useless no matter the price or the feature that our phone has when we are trying the take a shot from any of the 3rd party camera APIs.
HUAWEI Camera Kit provides a set of advanced programming APIs for you to integrate powerful image processing capabilities of Huawei phone cameras into your apps. Camera features such as wide aperture, Portrait mode, HDR, background blur, and Super Night mode can help your users shoot stunning images and vivid videos anytime and anywhere.


Unlike the rest of the open-source APIs Camera Kit access the devices’ original camera features and is able to unleash them in your apps.
  • Front Camera HDR: In a backlit or low-light environment, front camera High Dynamic Range (HDR) improves the details in both the well-lit and poorly-lit areas of photos to present more life-like qualities.
  • Super Night Mode: This mode is used for you to take photos with sufficient brightness by using a long exposure at night. It also helps you to take photos that are properly exposed in other dark environments.
  • Wide Aperture: This mode blurs the background and highlights the subject in a photo. You are advised to be within 2 meters of the subject when taking a photo and to disable the flash in this mode.
  • Recording: This mode helps you record HD videos with effects such as different colors, filters, and AI film. Effects: Video HDR, Video background blurring
  • Portrait: Portraits and close-ups
  • Photo Mode: This mode supports the general capabilities that include but are not limited to Rear camera: Flash, color modes, face/smile detection, filter, and master AI. Front camera: Face/Smile detection, filter, SensorHdr, and mirror reflection.
  • Super Slow-Mo Recording: This mode allows you to record super slow-motion videos with a frame rate of over 960 FPS in manual or automatic (motion detection) mode.
  • Slow-mo Recording: This mode allows you to record slow-motion videos with a frame rate lower than 960 FPS. This mode allows you to record slow-motion videos with a frame rate lower than 960 FPS.
  • Pro Mode (Video): The Pro mode is designed to open the professional photography and recording capabilities of the Huawei camera to apps to meet diversified shooting requirements.
  • Pro Mode (Photo): This mode allows you to adjust the following camera parameters to obtain the same shooting capabilities as those of Huawei camera: Metering mode, ISO, exposure compensation, exposure duration, focus mode, and automatic white balance.

Integration Process

Registration and Sign-in
Before you get started, you must register as a HUAWEI developer and complete identity verification on the HUAWEI Developer website. For details, please refer to Register a HUAWEI ID.
Signing the HUAWEI Developer SDK Service Cooperation Agreement
When you download the SDK from SDK Download, the system prompts you to sign in and sign the HUAWEI Media Service Usage Agreement…
Environment Preparations
Android Studio v3.0.1 or later is recommended.
Huawei phones equipped with Kirin 980 or later and running EMUI 10.0 or later are required.
Code Part (Portrait Mode)
Now let us do an example for Portrait Mode. On our manifest lets set up some permissions:
View for the camera doesn’t provided by Camera Kit so we have to write our own view first:
public class OurTextureView extends TextureView { private int mRatioWidth = 0; private int mRatioHeight = 0; public OurTextureView(Context context) { this(context, null); } public OurTextureView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public OurTextureView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } public void setAspectRatio(int width, int height) { if ((width < 0) || (height < 0)) { throw new IllegalArgumentException("Size cannot be negative."); } mRatioWidth = width; mRatioHeight = height; requestLayout(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); int width = MeasureSpec.getSize(widthMeasureSpec); int height = MeasureSpec.getSize(heightMeasureSpec); if ((0 == mRatioWidth) || (0 == mRatioHeight)) { setMeasuredDimension(width, height); } else { if (width < height * mRatioWidth / mRatioHeight) { setMeasuredDimension(width, width * mRatioHeight / mRatioWidth); } else { setMeasuredDimension(height * mRatioWidth / mRatioHeight, height); } } } } 
.xml part:
Let's look at our variables:
private Mode mMode; private @Mode.Type int mCurrentModeType = Mode.Type.PORTRAIT_MODE; private CameraKit mCameraKit; 
Our permissions:
@Override public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions, @NonNull int[] grantResults) { Log.d(TAG, "onRequestPermissionsResult: "); if (!PermissionHelper.hasPermission(this)) { Toast.makeText(this, "This application needs camera permission.", Toast.LENGTH_LONG).show(); finish(); } } 
First, in our code let us check if the Camera Kit is supported by our device:
private boolean initCameraKit() { mCameraKit = CameraKit.getInstance(getApplicationContext()); if (mCameraKit == null) { Log.e(TAG, "initCamerakit: this devices not support camerakit or not installed!"); return false; } return true; } 
captureImage() method to capture image :)
private void captureImage() { Log.i(TAG, "captureImage begin"); if (mMode != null) { mMode.setImageRotation(90); // Default jpeg file path mFile = new File(getExternalFilesDir(null), System.currentTimeMillis() + "pic.jpg"); // Take picture mMode.takePicture(); } Log.i(TAG, "captureImage end"); } 
Callback method for our actionState:
private final ActionStateCallback actionStateCallback = new ActionStateCallback() { @Override public void onPreview(Mode mode, int state, PreviewResult result) { } @Override public void onTakePicture(Mode mode, int state, TakePictureResult result) { switch (state) { case TakePictureResult.State.CAPTURE_STARTED: Log.d(TAG, "onState: STATE_CAPTURE_STARTED"); break; case TakePictureResult.State.CAPTURE_COMPLETED: Log.d(TAG, "onState: STATE_CAPTURE_COMPLETED"); showToast("take picture success! file=" + mFile); break; default: break; } } }; 

Now let us compare CameraX with Camera Kit


  • Limited to already built-in functions
  • No Video capture
  • ML only exists on luminosity builds
  • Easy to use, lightweight, easy to implement
  • Any device that supports above API level 21 can use it.
  • Has averagely acceptable outputs
  • Gives you the mirrored image
  • Implementation requires only app level build.gradle integration
  • Has limited image adjusting while capturing
  • https://developer.android.com/training/camerax

Camera Kit

  • Lets you use the full capacity of the phones original camera
  • Video capture exist with multiple modes
  • ML exists on both rear and front camera (face/smile detection, filter, and master AI)
  • Hard to implement. Implementation takes time
  • Requires the flagship Huawei device to operate
  • Has incredible quality outputs
  • The mirrored image can be adjusted easily.
  • SDK must be downloaded and handled by the developer


submitted by Onurcan_Keskin to HMSCore

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