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Serial code team fortress 2 aimbot hack

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You pay $20 to have VAC-undetected cheat so you can ruin the fun of other players. For the past two months, Team Fortress 2 has been under attack by a horde of racist, homophobic, sexist, pornographic and generally bigoted robots.

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"The Team Fortress is Dead" Script

TF2: Da yayayaya, it is good day to be not dead!
Hacker: POW! You are dead.
TF2: I am dead!
Hacker: Hehehehehe aw shucks
TF2 players: Hoh! Team Fortress is dead!
TF2: sandwich
TF2 players: Why is Team Fortress dead?
Hacker: I dunno
TF2: I think it was-
TF2 players / Hacker: You are dead!
TF2: ok crashes
Traders: Alright, ya wankers! Who's up for a- ah, what the bloody hell just happened?
TF2 players: Team Fortress is dead!
Traders: Team Fortress is dead?!
TF2 players: Correct! award music
VAC: Ateeeeeeeeeeention! Team Fortress is dead!
TF2 players: We know.
VAC: Who killed him?
TF2 players: We don't know!
VAC: I will find clues! sniff sniff What's that? An aimbot? That thing is why Team Fortress is dead!
Unison: Team Fortress is dead?
VAC: Yes! He died!
Unison: Ah!
Update Team: Incoming! Move, raus raus! kiss
TF2: Hoho! I have an upd- death
Update Team: In my medical opinion, Team Fortress is dead!
Traders: Update Team, what happened?
Update Team: My professional opinion? Team Fortress was killed!
Unison: Oh god, oh no chatter
Update Team: I dont think its anything to worry about...
Traders: Well, now what?
Overwatch scrubs: Clippityclock motherfu-
TF2 players: Oh, come on...
Overwatch scrubs: Lookathis! The freakin Team Fortress is dead! Whaddya think of that? Uh...
TF2 players: Yes, yes scrub...
Overwatch scrubs: Yeah?
TF2 players: Go home!
Jeff Kaplan waves
Overwatch scrubs: C'mon! Oh my god freakinunbelieveableseriouslyyouguysallsuck
TF2 players: Ok, let's get back to the point!
TF2: I think Team Fortress is dead.
Unison: Team Fortress is dead?!
Update Team: Ah CS:GO, I will heal you! explosion
TF2: Oh? Seriously! Who killed Team Fortress?!
Glitch: glug glug glug It was me!
Unison: Shock
Glitch: Yes! I did it like this! 100% Unusual crate drop
Traders: ARGH! dies
Unison: looks in terror
Glitch: glug glug glug That's a joke, lads.
Unison: laughter
Glitch: It was- burp -him!
Hacker: Augh! How did ya know?
Glitch: I didn't! burp That was a joke too.
Hacker: laughs maniacally as glitch gets fixed That's right, it was ME!
TF2: But whyyyy?!
Hacker: Cause I can hack, boy! And another thing? You're lonely.
They bicker. It's tradition.
TF2: NO!
Hacker: You are dead!
TF2: No, you POW! Hahaha, you are banned! Not big surprise.
TF2 players: Well, that was idiotic. Off to hang myself! Watch and lea- neck snaps
TF2: I am alive! Is nice. Yes, this is stoopid.
submitted by Thelegitwin to tf2

Investigation into the Bots behind the TF2 Bot Crisis

If you are reading this, you must be wondering about what in the hell is going on. We are in the middle of a serious bot crisis, but I'm going be honest, we all know that. But what are the purpose of these bots, and how do they work?
I'm programmer, and sorta a white-hat, and I play a lot of TF2. I've started seeing these bots right around late 2019 and later in to early 2020, somewhere around February. It wasn't until today that i started an investigation on how these bots work. I've narrowed it down to this list. But first I'm going to hand you a list of every bot that has been recorded by the TF2 community, and so you can know how the programming of these bots work. For this, I looked into a copy of Cathook, and looked at every inch of code to see how this works (and no, I did not inject the code into TF2. That's dumb).
First Gen:
MGY(T, cathook bots #1-24, bots with edgy/disturbing names or profile pics, LMAOBOX cheaters.
The first generation of bots are the ones that aren't all that sophisticated. Most of these bots don't use the voice chat, and stick to spamming the normal text chat. They are build upon the normal Cathook base code. The thing that makes them special though, is that some users of Cathook took extra time that they had and added a way to steal names in-game. Everything else is still pretty stock. A famous bot that is a First Gen bot, is the racist MGY(T bot. This is a singular bot, this has no other bots, but is a determent to any team who sees it. It has a different spam.txt file that spams racist text into the chat. Like I said, First Gen bots aren't sophisticated enough to use the voice chat. They do however target certain servers like CTF, or CP (However, the code for MGY(T is different, it just targets any server.) Their navigation works as it keeps a navmesh of compatible maps in its memory. These bots will also leave if a vote kick is called on them.
Second Gen:
Bots that steal player names and profile pics, Rick May was a Pedo bots.
These bots are in someway, similar to First gen bots, but their navigation meshes works better, and has a even more diverse map selection, which adds into gamemodes like KOTH, Attack and Defend, and Payload. Some of these bots have been also programmed to spam the voice chat, as seen in some bots. They still are somewhat like the cathook bots, but are still intent on making your game hell. These bots are also some of the first that have a mob mentality, which is kinda seen in First Gen bots, but is more prominent in these bots. Like their predcessors, they will immediately leave during a vote kick. These bots are made harder to kick as they can steal player names and disguise as a player on the server. The easiest way to deal with this is with the status command in the console. Look for player with that name with the shortest time on the server, then kick.

Third Gen:
CAN YOU QUACK bots, and /id/raspy_on_osu bots.
These bots are the ones we deal with today, and are not built on cathook. These ones are either;
A: Using cathook, but its been modified so much that its no longer cathook.
B: A user created their own proprietary software, and is not going to share the code, but only to a certain few.
I do not know much, other than they have voice chat capabilities, better navigation, and the same features of previous generations. I would need more evidence from everyone to compile here.

So what can you do, as an average TF2 player? This is some advice from many, and if you would like to add your own, put it down in the comments.

  1. Fists of Steel and Dalokohs Bar.
This one is obvious, play heavy, equip the Fists of Steel and Dalokohs bar, and go ham. It work, as it prevents a headshot and damage from ranged weapons. You will probably have better luck with this.
  1. Vote Kick
This one only works to an extent. This will only keep them from joining the server, but it only works 0.00000000000001 of the time. This is recommended for LMAOBOX hackers, as LMAOBOX doesn't have a auto-disconnect feature.
  1. The Console is your Friend
This one may seem strange, but using the console will be your best friend, as one command stands out, and that is status. Status will give full info on people currently on the server. This will help when try to find a hacker that has disguised itself as a player. Look for players that have only joined the server with the name you are looking for, then kick.
Hope this gives some insight into the bot crisis, and if you have stratagems of your own that you want to share or info on the Third Gen bots, leave it in the comments.
EDIT: Thanks to user u/gdxraspy, I have new info to share with everyone.
The Gen 3 bots, are indeed, catbots. They are more than likely to be hosted by the same person, and are using cathook. New reports also state that blocking CAN YOU QUACK bots will ignore being blocked, as to my suspicions, are using a botnet, hosted by the creator of cathook, Nullifiedcat. These are only suspicions, we as a community need more evidence to validate the claim that Null is behind the crisis we are facing. As of right now, I ask the Team Fortress community to come and bring more evidence that we need, so that one day, Valve will notice this and take action. But for now, lets stick to what we know.
EDIT 2: I've done a bit of searching around cathook, and I'm going to share a few things.
  1. Cathook is built off of C++. Most of the code I'm seeing is all written in this language.
  2. Catbots can use a list of predetermined names, all of them inside the config_data folder, in a file named names.txt. Same goes for the chat spam, which can be customized to user's fitting, also in the same folder, in a file named spam.txt.
Now, this is something that is to be shared, and that's how the aimbot works. I've simplified it down for y'all here. So let me explain how it tracks and aims on a target.
The first line of code of interest that I saw was this:
struct AimbotCalculatedData_s
According to the comment left by Null, this is used to store aimbot data to prevent the bot to calculate where the target is again. Every time a bot aims, it does split-second calculation, calculating where the player is, how far, and how fast the player is moving. This code stores data for the bot, so it doesn't need to calculate every time it aims.
Next, this code appears:
const Vector &PredictEntity(CachedEntity *entity);
bool VischeckPredictedEntity(CachedEntity *entity);
bool BacktrackVisCheck(CachedEntity *entity);
Some of these are are Boolean values, which can be either (1) true or (0) false. What this code does, is that if there is aimbot data cached, it will use that data again, preforming the same calcualtions.
Once all this runs, you get this:
extern bool foundTarget;
Once a aimbot has locked on to the target, this variable will come in, snapping the bot or user to the target. If ESP is enabled, this code will also run:
extern int target_eid;
This will set the target's color via ESP hacks. There's nothing really special here.
Lastly, this code runs with the first one, and that is the calculations that the aimbot runs.
unsigned long predict_tick{ 0 };
Vector aim_position{ 0 };
unsigned long vcheck_tick{ 0 };
bool visible{ false };
float fov{ 0 };
int hitbox{ 0 };
This code runs in a split-second. The bot as it aims down it sights will start to predict everything, from where the target is, to distance, where the bot needs to aim, and the velocity of the target, down to even hitboxes and which hitbox to target. Once the target is dead, the bot will store this data in memory, and if needed, will pull this from memory to use again.
I hope this opens up more about cathook, and can be used to forward a way to stop these bots. I hope soon that this will end, and that we may return back to a peaceful time. But, now, as a community, we must work together.
Reports are just now getting out that the bots has gotten smarter with the anti-cheat programs. They are deliberately spamming chat messages that look like Valve Anti-Cheat messages. Once again, they are more sophisticated version of cathook that's been modified to run a script that looks though all of the server logs and target player names. These bots, known as the pazer bots, are a direct insult to the creator of the vote kick software that is used to kick the bots from servers. If you have this plugin installed, disable it until pazer can fix this issue.
A second thing to say, is that mag0t may be behind this. Now, before you go rage-bomb their subreddit, please, have some sense. This may be the act of a third party that was formerly with the group, mag0t. I do not want people to FUCKING DDOS their website over a goddamn video game. If you have been actively DDoSing this group, go turn yourself into the authorities, because, as much I don't want to stress this, but:
That's just what I have to say. I'm sorry if that sounds bad to you, but by hearing that, someone had to say something. I don't agree with mag0t and it's beliefs, but when a crime is being committed between interstate lines, that's when we as a community needs to draw the line on what can be done against cheaters in our game. Reporting on it, having discussions about it, and finding culprits behind the crisis is perfectly fine, but committing a crime because a bot mentioned a group that may or may not be associated with this and thinking that the group is behind it is flat-out childish.
I have recently got a hold of a member for mag0t, and here is some evidence that I have compiled.
A disgruntled member named OG Badger was kicked back a few months ago because of account of having being a pedophile. He was one of the older members joining back when mag0t was formed in 1998. Because of this, he held a vendetta against the group and, being that he was a experienced coder, got cathook, and made the now infamous MGY(T bots. MGY(T being a abbreviation of the group's name, mag0t. His intentions are to de-fame the group, and take TF2 with him.
We still need more evidence, but for now, I shall wait.
EDIT 4: I have a new announcement, and that is there is a new bot that needs a investigation. This one is however different, this bot is built off of LMAOBOX.
We all know who this motherf**ker is, it [VALVE]TwilightSparkle.
Who ever this person is, it not being hosted by mag0t, or some shady guy that hosted the CAN YOU QUACK bots, but someone different. We don't know just yet.
Also, slight correction for Generation 1: LMAOBOX has a feature that can allow it to spam the voice chat. I was wrong about that, sorry.
Now, onto to some new info regarding mag0t and its efforts finding OG Badger.
I have once again reached out to mag0t, and I was given something surprising. Now before I say anything, there was personal information shared, as they had gotten a hold of OG Badger's address. For legal reasons and to abide by both Reddit's Terms and Conditions, as well as tf2's rules, I will not be sharing his address. I am only a private investigator for this, and do not condone doxxing, even if the person is a suspect in the reason TF2 is facing a bot crisis.
Next, I plan to make a guide for how to combat aimbots using their own code against them (and by that, I mean showing ways to fight bots and how to properly votekick bots from servers.
So, I want to apologize about the radio silence recently, life caught up to me.
So, I heard about all of the recent updates to TF2 in the past month, and are happy to say that Valve took action and finally put a light at the end of the tunnel. So, guides like this on combating bots have (mostly) become obsolete.
So, now, Valve has made our lives in the community much easier. Casual server are 80% as they used to be, and we can now somewhat play.
So, I'll be retiring this post, but leave it up for those who need it the most.
This is Ghost1391a, signing out.
submitted by ghost1391a to tf2

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