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CRTPi-VGA v2.5V -- For that VGA monitor in your Attic

CRTPi Project Presents:

CRTPi-VGA v2.5V

A CRTPi image for running 240p on VGA CRT monitors
Other Releases:
Changelog: v2.5V for VGA-666 05/05/2020
  • Updated base config to Retropie 4.6 (build 41f87a1b commit 05/03/20 Stretch 9.9) -- Still based on 4.5.1 RetroPie Image [NOT 4.6 BUSTER]
  • Updated Retroarch to v1.8.5
  • Retooled /boot/config.txt to match formatting of other CRTPi-Project images
  • Runahead now stable enough for most emulators on a stock-clocked Pi3B
  • Disabled Runahead for lr-snes9x (current fork)
  • Completely retooled runcommand-onstart script to change system-by-system resolutions based on 256x240 or 320x240 integers @ 120hz
  • Fixed issue where arcade Retroarch emulators were ignoring per-game configs created by runcommand script
  • Changed palette to nstc-hardware-bfx for lr-FCEUUM and disabled horizontal overscan cropping
  • Added snap-shader basic preset to lr-PCSXReARMed core (1 pass, Nearest, Don't Care) to fix text issues in some mixed-content games [Battle Arena Toshinden, Chrono Cross, Vagrant Story, etc]
  • The following Retroarch systems launch in [email protected]: SNES, NES, FDS, VB, LYNX, WS, WSC, NGP, NGPC, GB, GBC, GBA, PSP, ZXSPEC, PCE, PCE-CD, MS, GG, SG1000
  • The following Retroarch systems launch in [email protected]: MD, SEGACD, 32X, PSX, ATARI800/2600/5200, AMIGA, N64, ARCADE, FBA, NEOGEO, MAME-LR, CAVESTORY, QUAKE, DOOM
  • All other Retroarch systems launch in a catch-all [email protected] resolution
  • Added 1280x720p mode for Kodi and Kodi-Standalone
  • Added block to runcommand-onstart.sh to add user-defined systems to a [email protected] resolution (disabled by default) [ADVANCED USERS!]
Changelog: v2.0VX for VGA-666 03/21/2020
  • Image size now 8GB [7892992kb] (my 4gb card gave up the ghost) -- Sorry :(
  • Compressed image size is 4323970kb, WinRAR with 32MB library.
  • Updated base config to Retropie 4.5.17 (build 32617750 commit 03/21/20)
  • Updated Retroarch to v1.8.4
  • Boot display config altered to 640x480p @ 65hz
  • Retroarch display config altered to 2048x240p @ 120hz
  • Disabled Threaded Video in Retroarch
  • VSync Swapchain Images set to 4 in Retroarch
  • VSync Swap Interval set to 2 (No black frame insertion!) in Retroarch
  • Changed palette to bmf-final_v2 for lr-FCEUUM and removed bilinear filtering
  • Removed bilinear filtering mode from lr-PCSX-ReARMed (enhanced resolution and reduced frame clock remain enabled)
  • Retooled all launch images and handheld overlays to handle increase to 2048px
  • Included new metadata images for the 240p Test Suite roms from chipsnblip
  • Added 160p Test Suite for mGBA along side the original mGBA Test Suite
  • Changed default mame/fba/neogeo resolution to 1920x224 and 1920x240 (each game will still need to be adjusted individually)
Required Hardware:
  • Raspberry Pi 3B/B+
  • Gert VGA666 adapter
  • 31khz VGA PC CRT monitor
  • VGA cable
  • 5v 2.5A Micro USB power supply
  • 8GB+ SD Card
What is this?
Since I've been relegated to working from home for the next forever, I needed something to pass the time. Lots of users have asked for, and worked with me to create a solution for what we'll call the "Poor Man's BVM." A $5 Gert VGA666 adapter, cheap/free 31khz VGA Monitor, and a Pi packed with roms. What could be a better way to pass the quarantine?
For a long time, there were several stumbling blocks:
  • The Pi wasn't capable of switching from baked-in DMT resolutions and DMT mode 87 (custom timings).
  • Very few (if any) CEA modes will sync properly with a VGA monitor.
  • Using hdmi_cvt was hit or miss, and less robust than hdmi_timings.
  • Nobody was reporting any working 480i or 480p hdmi_timings anywhere on the net. I had to modify how I was searching and find something else.
I finally stumbled upon some old threads with people listing out some 640x480 hdmi_timings, and that cracked the whole case wide open. I finally had the missing piece that could be slotted into my existing images. The end result is Emulationstation and other non-libretro emulators launching in 640x480p @ 65hz (great for PSP, DOSbox, ScummVM, and Kodi!) and all Retroarch emulators launching in 2048x240p or 1920x240p @ 120hz.
I opted to steer away from Black Frame Insertion and instead change the VSync Swap interval to 2 (running the framerate at half of 120hz). This solves the intermittent flicker and also the reduced gamma from BFI. Overall, it's a much more pleasing experience IMO. You can always change VSync Interval back to 1, and enable BFI in Retroarch if you the other way is better.
What Does That Look Like?
Here's a bunch of pics I took, some better than others!
What is Different?
See the current changelog and the v2.0 thread for a complete list.
What is Run-Ahead?
The Run Ahead feature calculates the frames as fast as possible in the background to "rollback" the action as close as possible to the input command requested.
I've enabled run-ahead on most of the 8 & 16-bit consoles and handhelds. A single frame (and using the second instance) is saved here, which dramatically improves input lag without affecting performance on a Pi3B+. More frames would require more hardware power, and may be achievable via overclocking.
lr-snes9x2010 consistent 60.0-60.2 FPS @ 60.098801hz lr-fceumm consistent 60.0-60.2 FPS @ 60.098801hz lr-beetle-pce-fast consistent 60.1-60.2 @ 60.000000hz lr-genesis-gx-plus consistent 59.9-60.2 FPS @ 59.922741hz (both genesis and sega cd) lr-picodrive consistent 59.9-60.2 FPS @ 59.922741hz (master system, game gear, and 32X) lr-gambatte consistent 60.0-60.2 FPS @ 60.098801hz (SGB2 framerate) lr-mgba consistent 59.8-60.4 FPS @ 60.002220hz (Gamecube framerate) 
To disable runahead for a game (or emulator):
Quick Menu > Latency > Run-Ahead to Reduce Latency > OFF 
What is Snap-Shader?
It's a Retroarch GSL shader that ensures games on CRT will look as good as on original hardware. It Makes games crisp vertically, and not shimmer horizontally. It correctly aligns the games for you regardless of console. Virtually eliminates the need for separate configurations per core (console).
https://github.com/ektgit/snap-shader-240p
Snap Shader (especially the snap-basic) is super useful on consoles where you may have a mix of horizontal resolutions within the core that you don't necessarily want to set individual game configs for. This is especially useful in PSX, FDS, PCE/PCE-CD, 32X, and MAME.
So far, the image is only set up for Snap-Basic (Pass: 1, Filter: Nearest, Scale: Don't Care) on lr-PCSX-ReARMed. If you care to, I would definitely try it out on other emulators. Here's the enable process:
  • Quick Menu > Shaders
  • Video Shaders > On
  • Shader Passes > 1
  • Shader #0 > snap-basic.glsl
  • Shader #0 Filter > Nearest
  • Shader #0 Scale > Don't Care
  • Save > Save Core Preset
What Does This NOT Have?
This doesn't have any ROMs (other than freeware test suites), BIOS files, music, screenshots, metadata, or videos concerning copy-written games. Other than the configurations and overlays, it has nothing that can't be downloaded through the repository or freeware.
Where Can I Get It?
You can download a premade image from Google Drive:
NOTE: Please expand your file system via Raspi-Config after your first boot, and reboot!
CRTPi-VGA v2.5V: For Pi3B/B+ with VGA666
MD5: bc2bd0117812da42a7777ab3bbf324f6 
Default Retroarch Keyboard Hotkeys
*SPACE: Enable Hotkey* F1 Menu F2 FF Toggle F3 Reset F4 Cheat Toggle F5 Save State F6 Load State F7 Change State - F8 Change State + F9 Screenshot F10 Mute ENTER: Exit 
I have X Issue! Help?
I only have like 500mb of free space on my XXgb SD card!
You need to expand your file system via Raspi-Config. Follow these steps.
GBA, PSX, Neo-Geo, Sega-CD, PCE-CD, etc. games don't work!
I haven't included any bios's that didn't come with the retropie stock image, so you'll need to install the appropriate files in the BIOS folder. For Neo-Geo, I highly recommend the UniBios (renamed to neogeo.zip).
Samba Share won't work after I set up Wi-Fi!
Samba share service starts on boot, pending that a network is available. Configure your Wi-Fi then reboot first, and if that doesn't fix it then go into Retropie Setup > Configuration/Tools > Samba > Install Samba. Once it's complete, reboot and it should be golden.
USB-Romservice and/or Retropie-Mount don't work!
Follow this guide, but follow these steps before plugging in your thumb drive:
  • Go to Retropie-Setup
  • Update retropie install script
  • Go to Manage Packages -> Optional Packages
  • Scroll all the way down to usbromservice
  • Uninstall usbromservice
  • Install it again from Binary
  • Once finished, choose Configuration, then Enable USB Romservice
  • Reboot, and wait for it to fully boot in to ES
  • Plug in USB stick (has to be FAT32) and WAIT A LONG TIME (if your stick has a light, wait for it to stop flashing)
Timings for Boot and Runcommand
640 x 480p @ 65hz Timings: Emulationstation, DOSBox, ScummVM, etc.
640 1 56 56 80 480 0 1 3 25 0 0 0 65 0 36000000 1 #640x480 VGA666 
1280 x 720p @ 60hz Timings: Kodi
1280 1 80 72 216 720 1 5 3 22 0 0 0 60 0 74239049 1 #1280x720p 
Integer Scale Super-Resolution 240p @ 120hz Timings: All Retroarch Emulators
2048 1 180 202 300 240 1 3 5 14 0 0 0 120 0 85909090 1 #256x240/224p 1920 1 167 247 265 240 1 3 7 12 0 0 0 120 0 81720000‬ 1 #320x240/224p 1600 1 95 157 182 240 1 4 3 15 0 0 0 120 0 64000000‬ 1 #320x240/224p Alternate 
Integer Scale Super-Resolution 480p @ 60hz Timings: Disabled by Default
2048 1 180 202 300 480 1 6 10 28 0 0 0 60 0 85909090 1 #256x480/448p 
submitted by ErantyInt to u/ErantyInt

CRTPi-RGB v2.0: A Whole New World!

CRTPi Project Presents:

CRTPi-RGB v2.0

A CRTPi image for 240p via RGB DAC Hats
Other Releases:
Changelog: v2.0 for 888 & 666 03/25/2020
  • Updated base config to Retropie 4.5.17 (build 32617750 commit 03/21/20)
  • Updated Retroarch to v1.8.4
  • Runahead now stable enough for most emulators on a stock-clocked Pi3B
  • Disabled Runahead for lr-snes9x (current fork)
  • Completely retooled runcommand-onstart script to change system-by-system resolutions based on 256x240 or 320x240 integers
  • Fixed issue where arcade Retroarch emulators were ignoring per-game configs created by runcommand script
  • Merged 888 and 666 images into one multi-purpose image
  • Added configuration blocks for all the popular RGB DAC hats inside /boot/config.txt to be set before first boot
  • Added "Enable Retrotink" and "Enable VGA666" scripts to the Retropie menu to allow on-the-fly configuration for all hardware
  • Disabled Threaded Video in Retroarch
  • Enabled horizontal overscan crop for lr-FCEUUM and removed bilinear filtering
  • Removed all enhanced resolution and interlacing modes from lr-PCSXReARMed and removed bilinear filtering
  • Retooled all launch images and handheld overlays to handle increase to 2048px
  • Included new metadata images for the 240p Test Suite roms from chipsnblip
  • Added 160p Test Suite for mGBA along side the original mGBA Test Suite
  • The following Retroarch systems launch in 2048x240: SNES, NES, FDS, VB, LYNX, WS, WSC, NGP, NGPC, GB, GBC, GBA, PSP, ZXSPEC, PCE, PCE-CD, MS, GG, SG1000
  • The following Retroarch systems launch in 1920x240: MD, SEGACD, 32X, PSX, ATARI800/2600/5200, AMIGA, N64, ARCADE, FBA, NEOGEO, MAME-LR, CAVESTORY, QUAKE, DOOM
  • All other Retroarch systems launch in a catch-all 1600x240 resolution
Changelog: v1.1X for 666 12/20/2019
  • Fixed hdmi_timings in runcommand scripts (accidentally left 888 scripts)
  • Reuploaded with new MD5: 9562ddbd1772c39fe0b59ff5b91bc024 (link is the same)
  • If you have already installed the 666 image and want to patch it, see this post for details.
Changelog: v1.1X for 888 & 666 12/19/2019
  • Experimental build launched! This should only be used on a Pi3B+ or an overclocked Pi3B. If there's bugs and glitches -- let me know!
  • Enabled runahead (1 frame, 2nd instance) for: lr-fceumm, lr-nestopia, lr-beetle-pce-fast, lr-genesis-gx-plus, lr-picodrive, lr-snes9x2002, lr-snes9x2005, lr-snes9x2010, lr-snes9x, lr-gambatte, lr-tgbdual, lr-nxengine, and lr-mgba.
  • Updated /boot/config.txt to include RGB-Pi-Hotfix patch for use of RGB-Pi cable with 666 image.
  • Updated most lr- emulator configs for the correct refresh rate per system (SNES/NES/SGB2 = 60.098801hz, GBA Player = 60.002220hz, SMS/MD/GG = 59.922741hz, Default = 60.000000hz)
  • Integrated Handheld patch for use of overlays and super-resolutions in handheld game cores.
  • Installed additional arcade emulator: lr-mame2003-plus.
  • Installed additional GBC emulator: lr-tgbdual.
  • Changed emulators.cfg to switch all roms set for lr-mame2003 to lr-mame2003-plus.
  • Changed lr-fceumm options to disable horizontal overscan, go back to 8:7 PAR aspect ratio, and changed pallete to composite-direct-fbx (these settings closest matched a real Famicom AV over composite)
  • Changed lr-gambatte colorization to auto to mimic SGB behavior, and fixed notification X/Y positions so they are visible within the game window.
  • Installed additional lightweight 240p ES themes: 240p-Honey and Super Retroboy.
Changelog: v1.0 for 888 & 666 11/7/2019
  • Add-On pack uploaded for Handheld Games
  • Configs and Overlays for Lynx, Game Gear, NGP/NGPC, Wonderswan/WSC, and PSP.
  • See this post for details.
Changelog: v1.0 for 666 10/24/2019
  • Hotfix for use of an RGB-Pi cable with the CRTPi666 image. See this post for details.
Changelog: v1.0 for 888 & 666 10/22/2019
  • CRTPi-888&666: Version 1.0 Public Release, possibly Final?
  • Switched to 8GB disk image to accommodate disk-based system test suites and more ports
  • Overhauled and rebuilt emulator settings to fix discrepancies between individual retroarch.cfg files and retroarch core configs
  • Arcade Emulators now generate cfg files in ~/RetroPie/roms//.zip.cfg on first run with pixel perfect 5x1 integer scale settings (arcade/fba/mame-libretro/neogeo)
  • Updated all installed packages to 4.5.1 (7f9bd33f) - 10/14/19
  • Switched N64 default emulator to mupen64plus-auto @ 320x240 for speed and compatibility (lr-mupen64plus still set up for 1600x240)
  • Graphics Tweaks for lr-PCSX-ReARMed (disabled vibration + lowered frame clock to 55 + enabled interlacing modes, enhanced resolution, speedhack, and bilinear filtering)
  • Added optional overclock values in boot config (disabled by default)
  • Added another theme optimized for low resolution: CRT-Bubblegum
  • Set major hotkeys for lr- emulators on keyboard to F-keys.
  • Preloaded Kodi 18.2 with Convergence theme (Large Font)
  • Preloaded and set up Quake shareware port (lr-tyrquake)
  • Added emulator preferences for 100+ arcade games (changeable with runcommand)
  • Fixed issue where lr-GenesisPlusGX was stuck in core provided video mode.
  • Added custom lr-picodrive Retroarch core configs for Mastersystem (1536x192)and Sega32X (1600x240)
Changelog: v0.3 for 888 & 666 10/2/2019
  • Forking to three separate images for RetroTINK/Pi2SCART+VGA666/Composite so no configuration needed for different devices.
  • Capped max resolution at 1600x240 for consistency across RetroTink and VGA666/Pi2SCART.
  • Configured Retroarch emulator cores for Integrer Scale 5x1 240p.
  • Introduced Michael Vencio's runcommand scripts for system-by-system resolution settings.
  • Reworked Ruckage NES-Mini launch screens into 1600x240 for LR based emulators and 320x240 for standalone to match launching resolution.
  • Reworked Super Game Boy and Game Boy Player overlays for 5x1 integer scale windows inside a 1600x240 image.
  • New Config Fork: CRTPi-RCA, an image for use with the 3.5mm composite out on the Pi board utilizing the Raspberry Pi's SDTV16 mode for 640x480 Progressive Scan (240 Lines).
Changelog: v0.2 for 888 09/27/2019
  • Project Name: CRTPi-888
  • New MD5: e7e9876b46953d0fe07d6ca52edc51f2
  • New SHA1: a8c8830734452992bef7ffabe0f80ae2e12b5fda
  • Better compression (now 1110818KB RAR)
  • [UNTESTED] Alternate boot config and runcommand on/off scripts for Gert VGA666 [UNTESTED]
  • Installed MUNT Roland MT-32 emulation for DOSBox
  • Installed required files for Cavestory via NXEngine (freeware)
  • Installed and configured ScummVM
  • Custom ScummVM system artwork for snes-mini theme
  • Fixed the permissions issue in /opt/retropie/configs/ so configperm.sh fix should no longer be necessary (redundant)
  • Set Country ID to US for Wi-Fi configuration (changeable via raspi-config)
  • Added test suites for Gameboy and Gameboy Advance
  • Added screenshot metadata for test suites
  • Cleared out Emulationstation controller configs and retroarch controller preconfig files so keys will be mapped on first boot
  • Changed FCEUmm settings to nintendo-vc pallete + bilinear filtering to mimic Composite NTSC output.
  • Default screensaver is now 'Slideshow' (video settings still set)
  • Fixed inconsistency with TG16 logo on carousel, now PCE logo to match with launch date, launching image, and gamelist theme.
Changelog: v0.1 for 888 09/20/2019
  • Initial release
Required Hardware:
  • Raspberry Pi 3B or 3B+
  • GPIO RGB DAC Hat
  • Appropriate RGB/YPrBr cable
  • 5v 2.5A Micro USB power supply
  • 8GB+ SD Card
What is a RetroTINK? Or a VGA666?
RetroTINK is a GPIO hat for the Raspberry Pi3/3B+ that converts digital video signal back into 24-bit analog. It provides output over RCA, S-Video, Component, and VGA -- as well as supporting CSYNC, super-resolutions, and custom resolution timings.
VGA666 is a GPIO hat for the Raspberry Pi that converts digital video signal back into an 18-bit analog out via VGA. It also allows for super-resolutions and custom resolution timings.
Pi2SCART is a GPIO hat for the Raspberry Pi that converts digital video signal back into an 18-bit analog RGB out via SCART. It also allows for super-resolutions and custom resolution timings.
What Does That Even Mean?
It makes your Pi capable of outputting a true 240p analog signal for CRT televisions and monitors, and is capable of 5x (1600x240) and higher super resolutions.
What Does That Look Like?
I don't have the greatest pics saved for comparison, but here's some examples of the 888.
What is Different? (888 & 666)
  • Retropie 4.5.17 (build 32617750 commit 03/21/20)
  • Retroarch 1.8.4
  • 8GB (7892992 KB) Uncompressed Image (Compressed via WinRAR to 4658943 KB)
  • SSH, Samba Share, and USB Rom Service enabled by default
  • Custom /boot/config.txt settings for DPI output and custom HDMI timings
  • Optional overclock values in /boot/config.txt for Pi2 & Pi3B (disabled by default)
  • Modified Michael Vencio's Runcommand “On Start” and “On End” scripts to automatically change the resolution system-by-system
  • Modified Runcommand "On Start" script to allow creation of game-specific arcade configs for arcade/fba/mame-libretro/neogeo
  • NTSC @ 60hz 320x240 resolution for Emulationstation and DOSBox/ScummVM/Kodi
  • NTSC @ 60hz 2048x240, 1920x240, and 1600x240 resolution for Retroarch
  • Per-system custom refresh rates for Retroarch
  • Single-frame Run Ahead enabled for many 8-bit & 16-bit consoles and handhelds for Retroarch
  • Preloaded with free 240p test suites for multiple consoles with art by chipsnblip
  • Preloaded with additional stable (opt) Retroarch emulators
  • Preloaded with DOSBox and ScummVM
  • Preloaded with Kodi 18.2 w/ Convergence Theme
  • Preloaded with various 4:3 splashscreens from the RPiF download
  • Custom 4:3 Arcade DOJ "Winners DO Use Drugs" splash screen.
  • Preloaded with MUNT Roland MT-32 MIDI emulation for DOSBox/ScummVM
  • Preloaded with Ruckage's runcommand launching screens for supported systems
  • Preconfigured MOST Retroarch emulators for proper Integer Scale SuperRes
  • Retroarch FCEUmm (NES) Emulator preconfigured for 8:7 vert overscan crop enabled w/ composite-direct-fbx palette
  • Retroarch Gambatte (GB/GBC) emulator preset to Super Game Boy (SGB2 auto coloration) mode with Integer Scale Overlay
  • Retroarch mGBA (GBA) emulator preset to Game Boy Player mode with Integer Scale Overlay
  • Emulationstation preloaded with Ruckage's RetroPie menu icons
  • Emulationstation preloaded with Ruckage's snes-mini (default) and nes-mini themes configured for 4:3
  • Emulationstation preloaded with PietDAmore's 240p Honey and Bubblegum themes
  • Emulationstation preloaded with KALEL1981's Super-Retroboy theme
  • Custom ScummVM system artwork for snes-mini theme
  • Emulationstation systems ordered chronologically instead of alphabetically
  • Emulationstation preconfigured with best settings for analog A/V including best settings for video preview screensavers
  • Custom Retropie menu scripts for switching between Retrotink and VGA666-based hardware ___
What is Run-Ahead?
The Run Ahead feature calculates the frames as fast as possible in the background to "rollback" the action as close as possible to the input command requested.
I've enabled run-ahead on most of the 8 & 16-bit consoles and handhelds. A single frame (and using the second instance) is saved here, which dramatically improves input lag without affecting performance on a Pi3B. More frames would require more hardware power, and may be achievable via overclocking.
lr-snes9x2010 consistent 60.0-60.2 FPS @ 60.098801hz lr-fceumm consistent 60.0-60.2 FPS @ 60.098801hz lr-beetle-pce-fast consistent 60.1-60.2 @ 60.000000hz lr-genesis-gx-plus consistent 59.9-60.2 FPS @ 59.922741hz (both genesis and sega cd) lr-picodrive consistent 59.9-60.2 FPS @ 59.922741hz (master system, game gear, and 32X) lr-gambatte consistent 60.0-60.2 FPS @ 60.098801hz (SGB2 framerate) lr-mgba consistent 59.8-60.4 FPS @ 60.002220hz (Gamecube framerate) 
To disable runahead for a game (or emulator):
Quick Menu > Latency > Run-Ahead to Reduce Latency > OFF 
What Does This NOT Have?
This doesn't have any ROMs (other than freeware test suites), BIOS files, music, screenshots, metadata, or videos concerning copy-written games. Other than the configurations and overlays, it has nothing that can't be downloaded through the repository or freeware.
Where Can I Get It?
You can download a premade image from Google Drive:
NOTE: Please expand your file system via Raspi-Config after your first boot, and reboot!
CRTPi-RGB v2.0: For Pi3B/3B+ with Retrotink, Pi2SCART, RGB-Pi, or VGA666
MD5: f860516358f5c2941de3bc6170234b88 
Install Instructions:
For Retrotink Ultimate:
  • Download image and unRAR it.
  • Flash to your SD card with Win32DiskImager or Etcher.
  • Boot as normal, run Raspi-Config, and choose Expand Filesystem from Advanced Options.
  • Reboot from Raspi-Config, and enjoy your Pi!
For Pi2SCART/RGB-Pi/VGA666:
  • Download image and unRAR it.
  • Flash to your SD card with Win32DiskImager or Etcher.
  • BEFORE BOOTING Edit 'config.txt' on your SD card's BOOT partition, uncomment the section relevant to your device, and comment all other devices.
    ## Pi2SCART & VGA666 only!!
    #dtoverlay=vga666
    #hdmi_timings=320 1 16 30 34 240 1 2 3 22 0 0 0 60 0 6400000 1 #Pi2SCART/VGA666 [email protected]
    __
    ## RGB-Pi only!!
    #dtoverlay=pwm-2chan,pin=18,func=2,pin2=19,func2=2
    #dtoverlay=rgb-pi
    #dpi_output_format=6
    #hdmi_timings=320 1 16 30 34 240 1 2 3 22 0 0 0 60 0 6400000 1 #RGB-Pi [email protected]
    __
    ## RetroTINK Ultimate only!!
    #dtoverlay=dpi24
    #dpi_output_format=519
    #hdmi_timings=320 1 23 30 34 240 1 4 3 15 1 0 0 60 0 6400000 1 #RetroTINK [email protected]
__
  • Boot as normal, run Raspi-Config, and choose Expand Filesystem from Advanced Options, then reboot.
  • In Emulationstation, run "Enable VGA666" from the Retropie menu.
  • Your system will automatically reboot. Enjoy your Pi!
To Revert VGA666 to Retrotink Settings
  • In Emulationstation, run "Enable Retrotink" from the Retropie menu.
  • Your system will automatically reboot with the new settings.
Default Retroarch Keyboard Hotkeys
*SPACE: Enable Hotkey* F1 Menu F2 FF Toggle F3 Reset F4 Cheat Toggle F5 Save State F6 Load State F7 Change State - F8 Change State + F9 Screenshot F10 Mute ENTER: Exit 
I have X Issue! Help?
I only have like 500mb of free space on my XXgb SD card!
You need to expand your file system via Raspi-Config. Follow these steps.
Samba Share won't work after I set up Wi-Fi!
Samba share service starts on boot, pending that a network is available. Configure your Wi-Fi then reboot first, and if that doesn't fix it then go into Retropie Setup > Configuration/Tools > Samba > Install Samba. Once it's complete, reboot and it should be golden.
USB-Romservice and/or Retropie-Mount don't work!
Follow this guide, but follow these steps before plugging in your thumb drive:
  • Go to Retropie-Setup
  • Update retropie install script
  • Go to Manage Packages -> Optional Packages
  • Scroll all the way down to usbromservice
  • Uninstall usbromservice
  • Install it again from Binary
  • Once finished, choose Configuration, then Enable USB Romservice
  • Reboot, and wait for it to fully boot in to ES
  • Plug in USB stick (has to be FAT32) and WAIT A LONG TIME (if your stick has a light, wait for it to stop flashing)
Timings for Boot and Runcommand
320 x 240p @ 60hz Timings: Emulationstation, DOSBox, ScummVM, etc.
320 1 23 30 34 240 1 4 3 15 1 0 0 60 0 6400000 1 Retrotink 320x240p Timing 320 1 16 30 34 240 1 2 3 22 0 0 0 60 0 6400000 1 #VGA666 320x240p Timing 
Integer Scale Super-Resolution 240p @ 60hz Timings: All Retroarch Emulators
2048 1 180 202 300 240 1 3 5 14 0 0 0 60 0 42954545 1 #256x240/224p 1920 1 152 247 280 240 1 3 7 12 0 0 0 60 0 40860000 1 #320x240/224p 1600 1 85 157 192 240 1 4 3 15 0 0 0 60 0 32000000 1 #320x240/224p Alternate 
submitted by ErantyInt to crtgaming

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