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Internet Works, but all Game Ports blocked

Good afternoon,
I recently moved onto a University-type campus where the connection blocks many games and gaming services. Before, all games worked perfectly.
For some reason now, all the gaming ports are blocked now. I have gone to friends' houses where Steam and games like Diablo 3 and etc work perfectly fine, but my games will not.
My only firewall is Microsoft Security Essentials and even after disabling it and the Windows Firewall, nothing changed.
I'm completely at a loss.
Here is a copy of my HijackThis. I ran a virus scan with MSE and MalwareBytes, they are both up to date and came up clean.
Logfile of Trend Micro HijackThis v2.0.4 Scan saved at 11:14:05 PM, on 8/12/2012 Platform: Windows 7 SP1 (WinNT 6.00.3505) MSIE: Internet Explorer v9.00 (9.00.8112.16447) Boot mode: Normal
Running processes: C:\Program Files (x86)\ASUS\ATK Package\ATKOSD2\ATKOSD2.exe C:\Program Files (x86)\Intel\Intel(R) Rapid Storage Technology\IAStorIcon.exe C:\Program Files (x86)\ASUS\Wireless Console 3\wcourier.exe C:\Program Files (x86)\ASUS\ATK Package\ATK Media\DMedia.exe C:\Program Files (x86)\ASUS\ATK Package\ATK Hotkey\HControlUser.exe C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe C:\Program Files (x86)\iTunes\iTunesHelper.exe C:\Program Files (x86)\TeamViewer\Version7\TeamViewer.exe C:\Users\Sean\Desktop\New folder\ThrottleStop_400\ThrottleStop.exe C:\Users\Sean\AppData\Local\Google\Chrome\Application\chrome.exe C:\Users\Sean\AppData\Local\Google\Chrome\Application\chrome.exe C:\Users\Sean\AppData\Local\Google\Chrome\Application\chrome.exe C:\Users\Sean\AppData\Local\Google\Chrome\Application\chrome.exe C:\Users\Sean\AppData\Local\Google\Chrome\Application\chrome.exe C:\Users\Sean\AppData\Local\Google\Chrome\Application\chrome.exe C:\Users\Sean\AppData\Local\Google\Chrome\Application\chrome.exe C:\Program Files (x86)\Trend Micro\HiJackThis\HiJackThis.exe
R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Page = Bing R0 - HKCU\Software\Microsoft\Internet Explorer\Main,Start Page = MSN.com R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = MSN.com R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = Bing R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = Bing R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = MSN.com R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant = R0 - HKLM\Software\Microsoft\Internet Explorer\Search,CustomizeSearch = R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Local Page = C:\Windows\SysWOW64\blank.htm R1 - HKCU\Software\Microsoft\Windows\CurrentVersion\Internet Settings,ProxyOverride = local R0 - HKCU\Software\Microsoft\Internet Explorer\Toolbar,LinksFolderName = F2 - REG:system.ini: UserInit=userinit.exe O2 - BHO: AcroIEHelperStub - {18DF081C-E8AD-4283-A596-FA578C2EBDC3} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelperShim.dll O2 - BHO: Java(tm) Plug-In SSV Helper - {761497BB-D6F0-462C-B6EB-D4DAF1D92D43} - C:\Program Files (x86)\Java\jre7\bin\ssv.dll O2 - BHO: Windows Live ID Sign-in Helper - {9030D464-4C02-4ABF-8ECC-5164760863C6} - C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WindowsLiveLogin.dll O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files (x86)\Java\jre7\bin\jp2ssv.dll O4 - HKLM..\Run: [IAStorIcon] C:\Program Files (x86)\Intel\Intel(R) Rapid Storage Technology\IAStorIcon.exe O4 - HKLM..\Run: [Wireless Console 3] C:\Program Files (x86)\ASUS\Wireless Console 3\wcourier.exe O4 - HKLM..\Run: [APSDaemon] "C:\Program Files (x86)\Common Files\Apple\Apple Application Support\APSDaemon.exe" O4 - HKLM..\Run: [ATKOSD2] C:\Program Files (x86)\ASUS\ATK Package\ATKOSD2\ATKOSD2.exe O4 - HKLM..\Run: [ATKMEDIA] C:\Program Files (x86)\ASUS\ATK Package\ATK Media\DMedia.exe O4 - HKLM..\Run: [HControlUser] C:\Program Files (x86)\ASUS\ATK Package\ATK Hotkey\HControlUser.exe O4 - HKLM..\Run: [FLxHCIm64] "C:\Program Files\Fresco Logic Inc\Fresco Logic USB3.0 Host Controller\amd64_host\FLxHCIm.exe" O4 - HKLM..\Run: [SunJavaUpdateSched] "C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe" O4 - HKLM..\Run: [iTunesHelper] "C:\Program Files (x86)\iTunes\iTunesHelper.exe" O4 - HKLM..\RunOnce: [Malwarebytes Anti-Malware] C:\Program Files (x86)\Malwarebytes' Anti-Malware\mbamgui.exe /install /silent O4 - HKCU..\Run: [Google Update] "C:\Users\Sean\AppData\Local\Google\Update\GoogleUpdate.exe" /c O4 - HKCU..\Run: [Steam] "C:\Program Files (x86)\Steam\Steam.exe" -silent O4 - HKUS\S-1-5-19..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'LOCAL SERVICE') O4 - HKUS\S-1-5-19..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'LOCAL SERVICE') O4 - HKUS\S-1-5-20..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'NETWORK SERVICE') O4 - HKUS\S-1-5-20..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'NETWORK SERVICE') O4 - HKUS\S-1-5-21-659492042-2813488873-3189240735-1008..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'UpdatusUser') O4 - HKUS\S-1-5-21-659492042-2813488873-3189240735-1008..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'UpdatusUser') O4 - Global Startup: Bluetooth.lnk = ? O8 - Extra context menu item: E&xport to Microsoft Excel - res://C:\PROGRA~2\MICROS~3\Office12\EXCEL.EXE/3000 O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll O11 - Options group: [ACCELERATED_GRAPHICS] Accelerated graphics O15 - Trusted Zone: *.clonewarsadventures.com O15 - Trusted Zone: *.freerealms.com O15 - Trusted Zone: *.soe.com O15 - Trusted Zone: *.sony.com O16 - DPF: {D27CDB6E-AE6D-11CF-96B8-444553540000} (Shockwave Flash Object) - http://fpdownload2.macromedia.com/ge...sh/swflash.cab O18 - Protocol: skype4com - {FFC8B962-9B40-4DFF-9458-1830C7DD7F5D} - C:\PROGRA~2\COMMON~1\Skype\SKYPE4~1.DLL O23 - Service: Adobe Acrobat Update Service (AdobeARMservice) - Adobe Systems Incorporated - C:\Program Files (x86)\Common Files\Adobe\ARM\1.0\armsvc.exe O23 - Service: Adobe Flash Player Update Service (AdobeFlashPlayerUpdateSvc) - Adobe Systems Incorporated - C:\Windows\SysWOW64\Macromed\Flash\FlashPlayerUpdateService.exe O23 - Service: @%SystemRoot%\system32\Alg.exe,-112 (ALG) - Unknown owner - C:\Windows\System32\alg.exe (file missing) O23 - Service: Apple Mobile Device - Apple Inc. - C:\Program Files (x86)\Common Files\Apple\Mobile Device Support\AppleMobileDeviceService.exe O23 - Service: ASLDR Service (ASLDRService) - ASUS - C:\Program Files (x86)\ASUS\ATK Package\ATK Hotkey\ASLDRSrv.exe O23 - Service: ATKGFNEX Service (ATKGFNEXSrv) - ASUS - C:\Program Files (x86)\ASUS\ATK Package\ATKGFNEX\GFNEXSrv.exe O23 - Service: Bonjour Service - Apple Inc. - C:\Program Files\Bonjour\mDNSResponder.exe O23 - Service: Bluetooth Service (btwdins) - Broadcom Corporation. - C:\Program Files\WIDCOMM\Bluetooth Software\btwdins.exe O23 - Service: @%SystemRoot%\system32\efssvc.dll,-100 (EFS) - Unknown owner - C:\Windows\System32\lsass.exe (file missing) O23 - Service: @%systemroot%\system32\fxsresm.dll,-118 (Fax) - Unknown owner - C:\Windows\system32\fxssvc.exe (file missing) O23 - Service: Futuremark SystemInfo Service - Futuremark Corporation - C:\Program Files (x86)\Futuremark\Futuremark SystemInfo\FMSISvc.exe O23 - Service: Intel(R) Rapid Storage Technology (IAStorDataMgrSvc) - Intel Corporation - C:\Program Files (x86)\Intel\Intel(R) Rapid Storage Technology\IAStorDataMgrSvc.exe O23 - Service: iPod Service - Apple Inc. - C:\Program Files\iPod\bin\iPodService.exe O23 - Service: @keyiso.dll,-100 (KeyIso) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @comres.dll,-2797 (MSDTC) - Unknown owner - C:\Windows\System32\msdtc.exe (file missing) O23 - Service: @%SystemRoot%\System32\netlogon.dll,-102 (Netlogon) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: nProtect GameGuard Service (npggsvc) - Unknown owner - C:\Windows\system32\GameMon.des.exe (file missing) O23 - Service: NVIDIA Display Driver Service (nvsvc) - Unknown owner - C:\Windows\system32\nvvsvc.exe (file missing) O23 - Service: NVIDIA Update Service Daemon (nvUpdatusService) - NVIDIA Corporation - C:\Program Files (x86)\NVIDIA Corporation\NVIDIA Update Core\daemonu.exe O23 - Service: @%systemroot%\system32\psbase.dll,-300 (ProtectedStorage) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%systemroot%\system32\Locator.exe,-2 (RpcLocator) - Unknown owner - C:\Windows\system32\locator.exe (file missing) O23 - Service: @%SystemRoot%\system32\samsrv.dll,-1 (SamSs) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: Skype Updater (SkypeUpdate) - Skype Technologies - C:\Program Files (x86)\Skype\Updater\Updater.exe O23 - Service: @%SystemRoot%\system32\snmptrap.exe,-3 (SNMPTRAP) - Unknown owner - C:\Windows\System32\snmptrap.exe (file missing) O23 - Service: @%systemroot%\system32\spoolsv.exe,-1 (Spooler) - Unknown owner - C:\Windows\System32\spoolsv.exe (file missing) O23 - Service: @%SystemRoot%\system32\sppsvc.exe,-101 (sppsvc) - Unknown owner - C:\Windows\system32\sppsvc.exe (file missing) O23 - Service: Steam Client Service - Valve Corporation - C:\Program Files (x86)\Common Files\Steam\SteamService.exe O23 - Service: NVIDIA Stereoscopic 3D Driver Service (Stereo Service) - NVIDIA Corporation - C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPISvr.exe O23 - Service: TeamViewer 7 (TeamViewer7) - TeamViewer GmbH - C:\Program Files (x86)\TeamViewer\Version7\TeamViewer_Service.exe O23 - Service: @%SystemRoot%\system32\ui0detect.exe,-101 (UI0Detect) - Unknown owner - C:\Windows\system32\UI0Detect.exe (file missing) O23 - Service: @%SystemRoot%\system32\vaultsvc.dll,-1003 (VaultSvc) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%SystemRoot%\system32\vds.exe,-100 (vds) - Unknown owner - C:\Windows\System32\vds.exe (file missing) O23 - Service: @%systemroot%\system32\vssvc.exe,-102 (VSS) - Unknown owner - C:\Windows\system32\vssvc.exe (file missing) O23 - Service: @%SystemRoot%\system32\Wat\WatUX.exe,-601 (WatAdminSvc) - Unknown owner - C:\Windows\system32\Wat\WatAdminSvc.exe (file missing) O23 - Service: @%systemroot%\system32\wbengine.exe,-104 (wbengine) - Unknown owner - C:\Windows\system32\wbengine.exe (file missing) O23 - Service: WD Drive Manager (WDDriveService) - Western Digital - C:\Program Files (x86)\Western Digital\WD Drive Manager\WDDriveService.exe O23 - Service: @%Systemroot%\system32\wbem\wmiapsrv.exe,-110 (wmiApSrv) - Unknown owner - C:\Windows\system32\wbem\WmiApSrv.exe (file missing) O23 - Service: @%PROGRAMFILES%\Windows Media Player\wmpnetwk.exe,-101 (WMPNetworkSvc) - Unknown owner - C:\Program Files (x86)\Windows Media Player\wmpnetwk.exe (file missing)

End of file - 10854 bytes
submitted by smellons to techsupport

[Table] IamA Founder of Night Dive Studios, Stephen Kick - We track down and restore classic video games! AMA!

Verified? (This bot cannot verify AMAs just yet)
Date: 2016-06-22
Link to submission (Has self-text)
Questions Answers
I am the moderator of /Turok and a Turok Facebook community page. A big fan,as you can no doubt see. I am glad to see your work in remastering the first game. Can't wait for Turok 2 Seeds of Evil. 1.) What made you guys want to remake Turok? 3.) Does Night Dive Studios own the rights to Turok in video games, or are you guys being allowed to make it with the approval of Disney and Touchstone? 4.) When is the planned release date for Turok 2? 5.) Will your company be remastering the sequels? 6.) Will your company make an original Turok game? What made you guys want to remake Turok? When I was a kid my parents didn't allow consoles in the house. Of course all my friends had N64 and Turok which was the most impressive game I think we all experienced back then. When I found out Turok was released for PC I went to my local Babbages and Electronics Boutique, but as I've come to find, the big box release was very rare. However, a copy of Turok came bundled with one of the first Voodoo 3Dfx graphics cards. I must have mowed 20 lawns, but it was worth it. I spent all my money on a 2MB 3D accelerator. My jaw hit the floor the first time I saw real time 3D on a computer and I became a fan for life. Does Night Dive Studios own the rights to Turok in video games, or are you guys being allowed to make it with the approval of Disney and Touchstone? We have licensed the rights to re-release the classic Turok titles, but we don't own the rights to the franchise. When is the planned release date for Turok 2? Again, I can't say - I hope we can announce some updates soon! 5.Will your company be remastering the sequels? It's my hope that we get the opportunity to work on Turok 3, Rage Wars and Evolution but right now we're focused on Turok 2. 6.Will your company make an original Turok game? We would love to!
2.) How did Night Dive Studios come to acquire the licensing rights to Turok Dinosaur Hunter, from Disney and Touchstone? How did Night Dive Studios come to acquire the licensing rights to Turok Dinosaur Hunter, from Disney and Touchstone? I can't get into the specifics of this question - sorry!
Thank you for your time, Stephen! We'd love to hear more from you and your staff! Enjoy. Thanks for stopping by and saying hello! I really appreciate you taking the time to ask questions!
of all, thank you very much for your big effort of bringing back old jewels like Turok or System Shock to the actual times. Thought I won't be able to play those games legally again in a modern rig. 1) How much important is Warren Spector's role on SS3 project? 2) How much money do you think you'll reach on SS Remaster's Kickstarter? 1. How much important is Warren Spector's role on SS3 project? I believe Warren is going to provide an incredibly solid foundation for the development of SS3. He's responsible for creating some of the most memorable and timeless experiences in gaming and I can tell he's eager to bring fans of Shock something new and innovative. Warren and his colleagues thrived during a time when hardware limitations dictated game design and I'm really excited to see what they'll be able to accomplish with the tools available to developers today. 2. How much money do you think you'll reach on SS Remaster's Kickstarter? I hope we reach our minimum goal of $900K - it will provide us with what we need in order to finish the game the way we envision it, but I believe we'll raise considerably more. We've gone all in on the Kickstarter and I think everyone will be surprised by what we have to offer. We're doing things no other crowd funding campaign has done and we're doing everything we can to differentiate ourselves from other high profile projects that have failed to deliver on their promises.
900k as a minimum? That's pretty ambitious. I hope it hits far above that, of course! It is, especially with the current negative sentiment surrounding crowdfunding. Wasteland 2 asked for an initial $900K as well and what we have to show on our Kickstarter goes above and beyond what they had on display. I believe potential backers will have no doubt that we're going to deliver on our promises.
What license did you have the hardest time getting? Which was the easiest? Which game that you haven't yet gotten would you like to? Turok was a pretty difficult title to secure. It took the most amount of time to work out deal terms but being one of my favorite games I was willing to go the distance.
Another good one is Killing Time - we thought we had the rights, but it turns out another party owned them leaving us empty handed. We lost a considerable amount of money on that deal that still stings. I'd love to get that sorted out one day, we have the source code and had plans to release a remastered version.
One game (out of many) that we haven't secured is Blade Runner. I've made a ton of progress but with the new movie being announced it's been increasingly difficult. It took MONTHS just to track down a member of the Blade Runner Partnership and I know almost every original team member from Westwood by name.
How long does it take, on average, to restore a game to run on current hardware? There are some games we're able to package using DosBox or ScummVM - it takes about a week to wrap them up and test on our machines and port to OSX and Linux when possible. If we go through a remastering process like we've done with Strife: Veterans Edition or Noctropolis it can take 6 months or more.
Are there any games that it would have been easier to just rewrite from scratch than to restore it? Turok is pretty much rewritten from scratch! We use a proprietary in-house engine that houses the content ripped from the original game. To get the results we were looking for this was our only option. Fortunately, one of the original creators wrote us an email and attached the source code! This sped things up considerably.
How much help do you usually get from the original creators? We were provided the source code to Noctropolis by the original designer who also helped us translate the assembly language code into, I believe was C++? He had all the original source files which is rare to come by,
What was the hardest game you ever encountered to get running in modern hardware? Like which title gave you the hardest time? Where there any that you ran into that were just totally "nope" when it came to running on modern setups? Currently the hardest game to get running is The Residents' Bad Day on the Midway. We tracked down the rights, even spoke with The Residents! Unfortunately, the game requires Windows 3.1 to run - anything that is Win 3.1 is out of our realm of expertise. We were able to speak with the programmer in an attempt to secure the source code - but in a bad stroke of luck had just purged the contents of his storage locker which contained the code.
What inspired you to become a computer programmer and what made you to start an old game restoration business? I originally went to school to become a designer but left as a character artist - I was inspired to start Night Dive after not being able to install, or buy a legal copy of System Shock 2. I almost couldn't stand the thought of not being able to play one of my favorite games again and if no one else was going to make the effort I thought I'd give it a shot. After the success of the re-release I turned my attention to other classic games that were in a similar position. If you want a more in depth read on the topic, check out this interview I did with Fast Company.
1) What is your opinion on fan projects like Citadel? 1. What is your opinion on fan projects like Citadel? I've been following the progress on Citadel for a long time and I'm really impressed with what JosiahJack has accomplished. I fully support the project as long as it remains free and he doesn't attempt to commercialize it. I think it's admirable of him to have a working Git depot of his project available to the public!
2) Is there any plan to do a source-code release of any of the games you've re-released? I'll be starting my dissertation project creating a Quake-like engine, and more genuine examples of 90's 3D engines would make for wonderful research material. 2. Is there any plan to do a source-code release of any of the games you've re-released? We have released the source to Strife: Veteran Edition and we are planning on releasing more code in the future. Good luck with your dissertation, hope this helps!
3) In SSR, do you plan on retaining the ability to climb any surface that looks climbable? One of my favourite parts of the design of SS1 was how the game treated vines and pipes like ladder surfaces and allowed the player to climb them, creating some interesting combat tactics in the groves. 3. In SSR, do you plan on retaining the ability to climb any surface that looks climbable? Currently in our build we have climbable ladders - you'll be able to climb other surfaces as well.
2) Do you plan early access or a regular release? Every member of the Night Dive team has a background in game development and we've all shipped multiple titles through other studios. We've got a lot of experience on our side! Our team members have worked on Fallout 3, 4, New Vegas, BioShock 1, 2, Infinite, WoW, Star Trek Online, Batman, PlanetSide 2, Tomb Raider, System Shock and many others.
We're planning on a regular release and closed beta access available on certain Kickstarter reward tiers.
Are you working on looking into the revival of "Stay Tooned!" Published by Sierra Entertainment and Developed by Funnybone interactive? I've spoken with the developers and last time I heard from them they were looking for the source. Because the game relied heavily on...I think it was either Macromedia or Quicktime the work involved to port it to newer operating systems would be intense.
I loved this game growing up, definitely a weird title but tons of fun. For the uninitiated, here is a song from the game.] ([Link to www.youtube.com There is a mini game where you shave a cat layer by layer, all the way to the bone and even a parody of Mortal Kombat!
Last updated: 2016-06-23 17:03 UTC | Next update: 2016-06-23 18:03 UTC
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submitted by tabledresser to tabled

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