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[F] Vior'Mon Sept

A few weeks back I wrote up a detailed version of the homebrew sector I made up for a deathwatch campaign. Since then I've been writing up more details on this sector, which resulted with the Vior'Mon Sept, a T'au sept inspired by a mixture of the Japanese occupation of Southeast Asia during WWII and the British Raj. I'm going to be writing more elaborations of my fan sector, with probably a Space Marine chapter or eldar craftworld coming up next.
Here's a link to my first work.
One of the few Septs successfully established by the 4th Sphere Expansion, consisting of three systems and eighteen worlds less than five light years away from each other. Vior'Mon has been completely cut off and isolated from the rest of the galaxy for half a millennium due to the after-effects of the Noctis Aeterna on the Galaxy. Centuries of isolation have caused a radical change in culture and technological development for Vior'Mon. Lead by the inspirational Ethereal leader Aun'Lei, who has lead her people for two centuries, Vior'Mon stands as a bastion of the greater good in a galaxy gone insane.
History of Vior'Mon- Before the T'au
Prior to the arrival of the T'au, Vior'Mon was once Madyaas, the capital system of the Nanyang Sector of the Imperium of Man. An ancient world with predating the Imperium itself, Madyaas has long been inhabited by a variety of species. The oldest records of the world holds that the Divata were the original masters of Madyaas, an ancient race on the verge of extinction who willingly gave shelter to the original human colonists, a group of refugees fleeing the devastation of the 'Steel Tyrants', now understood to be the Iron Men. To the refugees Madyaas was a wondrous paradise, untouched by the destruction and suffering that the rest of the galaxy was going through during the age of strife. By all accounts Madyaas was left untouched by the horrors that befell the rest of the galaxy at the time, with many Imperial scholars attributing this fact to the world's obscurity and distance from any major human settlements, but a few ascribe to fringe theories related to the region's closeness with the ghoul stars.
Madyaas would continue to exist in obscurity until the Great Crusade, when a combined Iron Warriors and Salamanders detachment conquered the region for the Imperium and established the Nanyang Expanse. By then Madyaas had grown into a confederation of over a dozen systems, which was quickly and peacefully integrated into the Imperium. As a show of solidarity with their new masters, the Madyaasi in conjunction with the Iron Warriors constructed the Star fort Stormwall, designed by Perturabo himself. The stability of warp routes around the Madyaas system made it a rising hub of transportation, and its worlds fed the Imperial war machine, but primarily the Iron Warriors, whose starships would be crewed by Madyaasi.
The Madyaas system would largely be ignored by the Horus Heresy, as severe warp storms would cut the system off from the Imperium. The Iron Warriors garrison at Stormwall would remain largely ignorant of their Legions' betrayal until the Great Scouring, when an retribution fleet lead by the Ultramarines attacked Stormwall. It was a brief skirmish which ended with the Iron Warriors willingly surrendering Stormwall. What became of the Iron Warrior garrison is largely a mystery, but despite the best efforts of the Inquisition legends of their presence in the sector persist in some way or form.
From then on, the rise of Madyaas would be swift. Relatively untouched by the Heresy, its worlds would become instrumental in rebuilding much of Segmentum Ultima. The chartrist captains of Madyaas took advantage of this growing prosperity to create the Nanyang sector, turning it into the capital of this world. Due to its importance Madyaas would be frequently attacked by raiders of all stripes, but in the ten millennia it has been under Imperial control no serious threat would ever attack Madyaas, its great fleets protecting it from harm.
Tragically, all good things must come to an end. Madyaas, Pearl of the East, would face the greatest threat to its existence in history.
History of Vior'Mon- The Noctis Aeterna and the 4th Expansion Sphere
In the months before the rise of the great rift, the entirety of Nanyang sector experienced a drastic increase in piracy. Ships carrying treasure equal to the yearly tithes of entire worlds were being lost to Ork Freebooters, Chaos Warbands and Corsair raiders. Insurrection consumes the Nanyang sector's fringe worlds, while uncertainty and political unrest in its core worlds result in secret wars of sabotage and assassination. After the murder of her heir at the hands of his own brother, Sector Lady Nanyang Almirya Gilas Deleon calls for a grand meeting of the sector's elite at the paradise world of Krungtep to settle grudges between leaders and form a plan to bring order to the Sector. Trusting that Madyaas' formidable defenses would be enough, Lady Deleon takes the bulk of the sector fleet with her to Krungtep.
As soon as the sector fleet left the Capital, all contact with the worlds beyond Madyaas and its immediate neighbors are lost. Martial law is immediately declared in response, but the sudden declaration causes panic among the locals that eventually escalates to rioting and anarchy. The cardinal-astra manages to calm the populace down by leading a massive prayer delegation at the Cathedral of Sanguinius the Beloved, claiming that soon the Emperor shall send His Angels to bring peace.
In the following weeks, the Cardinal's words prove prophetic as an Astartes Battle barge accompanied by a small fleet enters the system. The populace rejoiced as Space Marine Thunderhawks descend upon the world, and the leader of the astartes landed to meet with the Cardinal but their jubilation turned to terror as the thunderhawks leveled the sector lady's palace and the Space Marines skinned the Cardinal alive while forcing the populace to watch. This was followed by simultaneous assaults on Madyaas' orbital defenses, many destroyed before they could even fire. The Word Bearers had come.
Hundreds of thousands die in the first hour of the invasion, with more lives lost as the world is plunged into war. The Dark Apostle Infereon sought to join the many warbands attacking Ultramar, but his flotilla was blown off course by the creation of the Circatrix Maledictum. In order to create a stable warp route to leave the system Infereon began to sacrifice thousands of lives to the Dark Gods, but nothing he or his sorcerors can do would create a passage for his warband. Worse, the rituals used to summon daemons on this world required more sacrifices than what was usually necessary, and those they did manage to summon return to warp quickly, finding Madyaas intolerable for their kind. Of his failures Infereon bitterly lamented that all he wanted was to offer the souls of those who refused to acknowledge the Chaos Gods. Soon, he would get his wish.
A portion of the 4th Expansion Sphere Fleet, lead by the Ethereal Aun'Hui transitioned into real space a year after the Word Bearers' arrival. Thanking the Greater Good for the minimal losses they experienced, the T'au fleet approached Madyaas in the hopes of adding the world to the Empire but upon seeing the Battle Barge the T'au fleet immediately prepared for battle. Aun'Hui had already encountered the Astartes before and knew that as long as they lived it would be impossible for the T'au to convert this system to the Greater Good.
A swift exchange of fire ensued, but the Word Bearers fleet was both outnumbered and outgunned; improvements in T'au technology have lead to the development of more advanced rail weaponry and drone missile systems with firing and accuracy rates that far surpass anything the Chaos fleet possessed. In an act of desperation the Word Bearers battle barge attempted a ramming action, using its already heavily damaged escort fleet as a shield. Such a callous tactic would likely have worked had the T'au not been accompanied by a Demiurg Stronghold Class Commerce Vessel. It had not fired a single shot in the entire battle, waiting for the opportunity for the Word Bearers ship to come close after its Void Shields have taken heavy damage. Once the Battle Barge came close the Stronghold class fired its cutting beam at full charge, cleaving the Word Bearers ship in two.
The ensuing campaign on land would prove no less brutal than the battle in space. Rather than engage the Word Bearers on their terms the Air Caste concocted a campaign of constant bombardment, leveling entire city blocks just to kill a squad of Word Bearers, before entire hunter cadres moved in to pick off survivors. For the most part the native Madyaasi cooperated with the T'au, seeing them as liberators. Faced with devastating losses and the entirety of the planet revolting against them, the Word Bearers offer to make peace negotiations at what had once been the Cathedral of Sanguinius the Beloved, which Aun'Hui accepted much to the protest of the T'au high command.
It was an obvious trap, one the Word Bearers counted on the naivete of the T'au to succeed. They would capture the Ethereal to torture and execute him in public, believing that the sacrifice of a nonbeliever of such blasphemous proportions like the Ethereals would be enough of a sacrifice for a Daemon army to stay long enough on Madyaas to destroy the T'au. But Aun'Hui knew this, and had devised a trap of his own. He knew what fate would await him should he come to the peace conference, and so ordered the Air Caste to begin a bombing run as soon as they confirmed the presence of Infereon in the Cathedral. Since the Cathedral was protected by a void shield, a team of stealth suits and human sympathizers had been dispatched beforehand to destroy the capital's power plant.
Aun'Hui's sacrifice prevented the death of thousands in what would have been a bloody, protracted siege of the capital. His final moments and his words of rebuke towards the Chaos Space Marines were recorded by a surveillance drone that had accompanied him to the Cathedral, and broadcasted throughout not just Madyaas but its sister systems of Sudu and Cabolan. Aun'Hui's heroism won the T'au the allegiance of three systems, though they would not obtain complete control for several decades as remnant chaos cults and Imperial loyalists fight a guerrilla war against the T'au. In particular, the Knight World of Vigilia resists Tau rule for sixty years, and even after the campaign of conquest and consolidation ends revolts and unrest threaten the outer worlds of Vior'Mon.
Consolidation and Reconstruction
With the Three Systems secured, the T'au proclaimed their victory. Aun'Shian, the successor of Aun'Hui proclaimed the establishment of Vior'Mon in a grand speech before the masses. A long campaign of reconstruction soon follows, as Madyaas, Sudu and Cabolan are reformed into a bastion of the Greater Good. In a matter of decades Vior'Mon is completely transformed, all traces of Imperial rule removed in every world. Hive cities are rebuilt from the ground up, transformed into sustainable arcologies designed with Tau sensibilities in mind. Pollution and environmental damage are cleaned up, allowing Madyaas' abused ecosystem to flourish once more. Defenses are rebuilt, and with warp travel rendered impossible by the Noctis Aeterna a series of Fortress stations are constructed to facilitate trade and travel between systems.
While the campaign to raise acceptance of xenos among the human populace have largely been successful, conversion of the populace to the Greater Good has been complicated. Initial conversion campaigns faced little resistance as the Word Bearers murdered the bulk of the Ecclesiarchy's priesthood, but instead of completely casting off their old beliefs the humans of Vior'Mon have created a syncretic faith, mixing Imperial Beliefs with T'au ideology. Important historical figures in T'au history are conflated with Imperial saints. The God-Emperor, the center of human religion and purported leader of humanity has been associated with the concept of the Master of the Undying Spirit, the title of the Ethereal Supreme and the Ethereals as the bearers of his Word. A great monastery dedicated to Aun'Hui was erected at the site of his martyrdom with many Imperials praying to him to speak to the God-Emperor on their behalf. Worryingly for the Ethereals this cultural exchange goes both ways, as more than one shrine to the syncretized Saint Puretide-Macharius have been frequented by warriors of the Fire Caste, while more than one Earth Caste engineer has been reprimanded for praying that his drone function as intended. Even after half a millennium has passed this syncretic faith has yet to be extinguished, and in fact has grown stronger over time.
The T'au's lore on the warp and psykers have expanded considerably in comparison to their former library of knowledge, with only the Noctis Aeterna's unusual effects preventing experimentation. Programs aimed at identifying and securing psykers have been less than successful, often leading to riots and incidents as the psykers lose control of their powers and go insane. Most distressing are isolated sightings of creatures designated as Mon'Sho'La. Initially encountered in small numbers during the campaign to take Vior'Mon, these resilient xenos capable of using dangerous psychic abilities were used by the Word Bearers to great effect, requiring firepower more fitting for enemy armor and fortifications to defeat. Research into creating countermeasures for the Mon'Sho'La are ongoing, but the lack of knowledge has hampered the T'au's efforts.
Most important is the fusion of Imperial technology with that of the T'au. Improved void shields synthesizing T'au deflector shields are now outfitted on every ship in Vior'Mon's navy. Juvenat treatments, previously reserved for the elite of the Imperium can now be accessed by even the poorest of humans. Experiments into creating a viable juvenat equivalent for the T'au are close to a breakthrough, which if successful would revolutionize T'au society.
Present Day
For Vior'Mon, five centuries pass before the warp storms dissipate and the Noctis Aeterna's effects pass. A Nicassar Dhow is the first to confirm the end of the warp storm when it managed to jump into the warp. While most of the populace rejoiced at finally being reconnected with the rest of the galaxy, the Ethereal High Command had a different opinion. Scout craft and outposts are established in nearby systems, with the largest being the facility at Scio'Lai. As reinforcements from the Empire are not expected to appear at all, Aun'Lei has tasked Shas'O Temur'Jida to train Vior'Mon's armies in a war of attrition and Por'O Xux'Myr to begin infiltrating and destabilizing Imperial worlds as well as the standard propaganda measures. Most worryingly, the clearing of the warp storms around Vior'Mon has resulted in an increase in the power of human psykers within the sept, and increased sightings of Mon'Sho'La even in population centers. While the future is uncertain, Vior'Mon is ready to defend itself to the last against all enemies of the Greater Good.
Notable Worlds of Vior'Mon
Vior'Mon- Formerly Mad'yaas, Vior'Mon is the center of the sept that bears its name. Heavily fortified with a massive array of orbital batteries, the Water caste boasts that its defenses match those of T'au Sept itself. Despite the sheer density and size of its population, a heavily jungled section of its southern continent has never been populated. All T'au attempts at moving a population into the area have resulted in rioting and civilians fleeing the region even amongst the T'au settlers.
Da'Noh- A massive solid planet formerly known as Auninio composed primarily of massive canyon and valley systems. Quarantined by the humans of Madyaas due to superstition regarding an underground temple complex believed to be of Aeldari origin. Initially settled as an Earth caste and Demiurg mining world, since Da'Noh's settlement attacks from mysterious Eldar raiders have plagued its citizens. These attacks have been censored by Ethereal high command for morale purposes, and today much of the mining on this world has been done by drones.
Chel'Eir- Formerly the Knight World of Vigilia. While initially this world joined Vior'Mon peacefully, this turned out to be a ruse by the Knight Houses, using the time they had been given to construct a larger army. A decades-long war soon followed, resulting in the extermination of a venerable Knight house of Feilong that predates the Imperium and the atmosphere of the world heavily damaged with volcanic clouds covering much of the ground save its highest peaks. The world has since been given to the Vespids as they are the only species who can tolerate Chel'Eir's atmosphere now, but they often mention sightings of surviving Knights roaming the world's once verdant plains.
Or'Gorxa'Eir- A fortress world formerly known as Bundokan. Or'Gorxa'Eir is being built up as a launching point for future expansion into the sector. The extradimensional Mon'Sho'La appear most frequently at this world, and with the clearing of the warp storms Ethereal high command fear an increased presence of these abominations to the Greater Good, complicating their expansion into the sector.
Kha'Shon- Formerly known as Moginaw. An ice world designated as a research facility and doubles as a holding facility for human psykers. Earth Caste scientists work day and night on ways to stabilize psykers. The head of the research facility Fio'Pesh has proposed controversial methods of assisting these psykers, primarily the usage of modified engram chips and psychological reconditioning.
Vior'Mon's combat doctrine differs from other Septs, with an emphasis on using drones and auxiliaries. While five hundred years of peace and stability has lead to a population boom, the T'au remain a minority in Vior'Mon. Even the Kroot outnumber the T'au, as they have taken to the predominantly tropical climates of the Sept's worlds quite well. As a result Vior'Mon's hunter cadre squads make heavy use of Gue'vessa and Kroot auxiliaries, commanded by T'au Shas'Ui in battle.
The Air Caste follow standard doctrine, though Vior'Mon has a preference for using smaller air fleets composed of larger T'au aircraft like Tiger Sharks and Mantas while supplemented by Gue'lla Auxilliary Valkyries outfitted with Rail Rifle weaponry. Despite the exalted position the Air Caste experiences due to their vital contributions in the conquest of Vior'Mon, there has been little to no technological advancement in the Sept's air forces besides considerable improvement in their starships' shields. Similarly, while Vior'Mon's fleet has doubled in size, the vast majority of its pilots and captains are inexperienced and have little combat practice beyond simulations.
While standard Fire Warrior squads still exist, they are a minority as most Fire Warriors are immediately promoted to other roles. The role of Pathfinders and Stealth suit teams have been integrated with each other to allow for increased survivability. These pathfinder-stealth hybrids have also been equipped with an experimental ion burst rifle, a rapid-fire version of the ion rifle which Vior'Mon's engineers hope will one day become the mainstay of the T'au infantry.
The battlesuit continues to be the core of Vior'Mon's military. With Gue'vessa and Kroot auxiliaries increasingly taking the role of basic infantry, the fire caste academies have considerably expanded their pathfinder and battlesuit programs, with a notable focus on the latter. Experimental battlesuit designs are constantly being tested and improved upon, with three designs in particular close to entering mass production.
XV-9-29 Stalwart Suit- The XV-9-29s were initially an experiment to see how much armor could be equipped to a battlesuit without losing its ability to use jet packs. Envisioned as a counter-assault machine, the Stalwarts possess a shell of Fio'tak at least five times thicker than the XV46 Vanguard Void suits they are based on and equipped with two shield drones. Stalwart Suits are designed to tie up resilient heavy infantry such as Ork Nobs or Space Marines, equipped with a combination of onager gauntlets, fusion blasters capable of inflicting heavy damage against such enemies. The Stalwart's most powerful ability however, is that it is equipped with an improved gravity wave generator. These new generators are capable of exerting a stronger gravity field, and capable of impeding or disabling the movement of even Imperial Knights if used by an entire squad. Such a powerful gravity generator limits the Stalwart's weapon load-out due to power issues, while prolonged use of this potent ability can damage the suit's armor, crushing its pilot.
KV-12-00 Hive Suit- Initially a proof of concept suit, The XV-1200 Hive Suit is an experimental support battlesuit designed for the mass deployment, repair and resupply of drones and battlesuits. Based on the Stormsurge design, the Hive Suits are capable of deploying and supporting anywhere from thirty to one hundred drones depending on drone type. The Hive Suit is equipped with on-board computers that allow for greater control and management of its drone hive, with its transmission technology powerful enough to link and coordinate with ships in orbit. The Hive Suit is the only Vior'Mon unit equipped with Fang Drones, a new type of spherical drone equipped with a power field, designed as a counter against assault units.
KX-230 Stormwalker Suit- Theoretically the most powerful weapon in Vior'Mon's arsenal, only three of these machines currently exist. Much larger than the Tau'nar Supremacy Armor is is based on, the Stormwalker differs from its sister suit for it eschews the massive arsenal of a Supremacy Armor in favor of mounting a deflector shield more commonly used by starships which allow it to shrug off everything besides titan grade weapons. Each Stormwalker is equipped with a unique, experimental weapon. Stormwalker-1 wields the Yesu'to, a modified Ion Cannon that like its shields were originally mounted on starships. Stormwalker-2 has the Auxa, a customized Heavy Rail Cannon with a barrel twice as long the standard rail cannon. Stormwalker-3 utilizes the Begei, a missile launcher that uses the new starbreaker orbital missile. The Stormwalkers were built in response to the possibility of another Imperial Crusade. As Vior'Mon is cut off from the rest of the T'au Empire, it required a weapon that will allow it to neutralize the Imperium's massive numbers advantage on land. The result is the Stormwalker, a battlesuit equipped with weapons that in theory can shoot down landing ships while in orbit. Ethereal High Command is confident that once the Stormwalker is mass produced the Imperium would never dare invade T'au space again.
Thunderbolt Cadre
A special operations unit masterminded by Por'vre Volgan based on his experiences with dealing with the Inquisition as well as with insurgents in Vior'Mon. The Thunderbolt Cadre is a mixed caste unit that utilizes the finest members of each caste and xenos whose loyalty to the Greater Good verges on the fanatical. Thunderbolt Cadre participates in counterinsurgency and terror tactics bent on destabilizing governments and breaking morale. While officially no T'au hunter cadres have ventured out of Vior'Mon since the end of the Noctis Aeterna, Thunderbolt Cadre immediately began making forays into nearby systems, planting infiltrators and drone spies in every habitable world and even several ships of the Veija fleet. No method is taboo for Thunderbolt Cadre, and the atrocities they have committed in the name of the Greater Good range from sabotaging the life support systems of starships to mixing dangerous narcotics into agri-world exports. The full extent of their actions is known only to High Command, whose debates of the necessity of their actions have on more than one occasion ended in honor duels among the Ethereals.
Notable members of Vior'Mon
Aun'el' Lei- Leader of Vior'Mon. Aun'Lei is cautious and cynical, having watched Agrellan burn while she was on board one of the T'au's starships. The event left a mark on her, causing Aun'Lei to study everything the T'au knew about Imperial methodology. Upon her ascension to the position of Head Ethereal Aun'Lei she approved the creation of Thunderbolt Cadre along with heavy investment in orbital weapons. She knows that conquest of the sector is unlikely, and so has resolved to simply breaking Nanyang and scooping up what is left. While Aun'Lei is dismissive of the other species, believing that they cannot be trusted to govern themselves, Aun'Lei recognizes that this does not make them any less dangerous. She considers the gue'la in particular to being savage beasts who will destroy the galaxy if not shackled by the purifying influence of the greater good.
Aun'vre Gun'Ran - Aun'Gun'Ran is an oddity among the Ethereal Caste. A longtime admirer of Aun'Shi, Gun'Ran has emulated her hero in mastering the honor blade, but has gone a step further. She has insisted in piloting a customized crisis suit with a strengthened shield generator. While she cannot match the marksmanship skills of the fire caste, Gun'Ran compensates with her skill at the honor blade, wielding an honor blade modified with power weaponry salvaged from Imperial Knights. Extremely popular with the Fire Caste, Gun'Ran believes that the T'au cannot rightfully become masters of the galaxy if they abandon their moral code, making her a critic of Por'Volgan and his methods.
Shas'O Temur'Jida "Commander Thunderlance"- One of the finest Commanders Vior'Mon has produced. She skyrocketed into prominence when she single handedly took on a thousands strong guerrilla force by herself as a pathfinder, utilizing stealth tactics and clever usage of drones to sow unrest and paranoia in the guerrilla force, causing it to implode from infighting and mistrust. A specialist in Monat tactics, Thunderlance prefers to deploy stealth suit teams with drone support to sow discontent and confusion, making her enemies think she commands a force much larger than what she really commands.
Kor'O Yege'ten'grii "Admiral Wordbreaker"- Air caste Admiral and overall commander of Vior'Mon's fleets. Wordbreaker earned her name during the conquest of Madyaas, rescuing many beleaguered T'au units with her Sunshark's pinpoint airstrikes that have slain more Word Bearers than most Fire Caste warriors. Wordbreaker is a morose individual, as she has never forgiven herself for her part in the death of Ethereal Aun'Hui. During her first sortie on board a Manta her entire crew found themselves unable to pull the trigger, save for Wordbreaker. The vast majority of T'au view her with a mix of disgust and pity for her actions, and it is only the necessity of her skills and by the mandate of the Ethereals has Wordbreaker stayed her hand in killing herself.
Por'vre Volgan "Magistrate Steelheart"- The leader of Thunderbolt Cadre. Prior to being assigned to the 4th Sphere Expansion Fleet, Steelheart was a handler of T'au double agents in the Damocles sector. Steelheart was controversial for advocating the use of immoral strategies in defeating the Imperium. He was removed from his position after an incident where he had an agent within a Black Ship deliberately agitate and remove the null-bonds of the captive psykers, causing a daemonic incursion. The incident earned him the title Steelheart, for while this tragedy was not what he intended Volgan nonetheless approved of the outcome as an effective way of disabling the Imperium's psyker advantage. Upon being awakened from cold sleep at the end of the Madyaas campaign it was Steelheart the Ethereals turned to when they needed an expert in hunting down resistance, leading to the birth of Thunderbolt Cadre.
What makes Steelheart truly dangerous to the Imperium is that he is no longer a single T'au. Already ancient by T'au standards even before Damocles, he had his mind copied and transformed into an AI engram chip, which was then implanted into the minds of willing water caste and even gue'la agents. More than one agent of Steelheart secretly has his mind watching them, ready to override and take control when he deems necessary.
Shas'el Ly'Sun'Ye 'Dreadfist'- The current head of the Vior'Mon's battlesuit academy. Dreadfist piloted a Riptide during the Viligia Insurgency, and is credited with defeating the Knight King Shuwei in a climatic duel. With his squad utterly destroyed, his ammunition spent and his Riptide's jetpack damaged, Dreadfist finally defeated Shuwei when he rerouted all the power from his Riptide's nova reactor into its Onager gauntlet, taking advantage of his suit's slightly smaller frame to duck down Shuwei's chainsword swing and deliver the killing blow. Dreadfist's actions became the inspiration for the Stalwart Suit, as it displayed the necessity for close combat countermeasures should a battlesuit operator be unable to fall back.
Honor Shas'ui Xun- Thunder Cadre's most dangerous operative. Xun was once a human being, a young tech adept barely promoted from the rank of enginseer in service of the Madyaas PDF when the Word Bearer invasion happened. He became part of the guerrilla force that fought against the Word Bearers, but his rebel cell was captured by the traitor Astartes and subjected to torture. As the situation became more desperate and hopeless Xun lost his faith in the Omnissiah, and wavered close to accepting Chaos. Just as he was about to accept Chaos, the Word Bearer Marine's head was blown off by a round from a Broadside suit's rail rifle.
As thanks for saving his soul from the depredations of Chaos, Xun joined Thunder Cadre. His knowledge of Imperial machinery has been a boon for Vior'Mon's black ops unit, increasing the success of their sabotage operations. Xun himself has further augmented his cybernetic form with with T'au technology, becoming a killing machine that rivals the best the Assassinorum can offer. His utter hatred for all gods, a product of his torture is a double-edged sword for the T'au however, as in more than one occasion Xun has forsaken his mission objectives in favor of destroying anything religious, whether it be Chaos, Imperial or Mechanicus.
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