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fallout 4 keeps crashing and I have no clue why
this has been going on for a month or so and I feel embarrassed to ask for help but I have no other choice. detailed below is my mod list
ACTIVE [Name] Armor and Weapon Keywords Community Resource (AWKCR) [URL] https://www.nexusmods.com/fallout4/mods/6091
ACTIVE [Name] ED-E the EyeBot - ED-E [URL] https://www.nexusmods.com/fallout4/mods/10965
ACTIVE [Name] Ceanos.ED-E-v1.1 [URL]
ACTIVE [Name] Animated Chems Redone - Animated Chems Redone [URL] https://www.nexusmods.com/fallout4/mods/35403
ACTIVE [Name] Achievements - Achievements v1-0-5 [URL] https://www.nexusmods.com/fallout4/mods/12465
ACTIVE [Name] LevelUpMenuEx - prkf 184.108.40.206 [URL] https://www.nexusmods.com/fallout4/mods/28822
ACTIVE [Name] Be Exceptional - Skills and Perk Overhaul - Be Exceptional - Skills and Perks [URL] https://www.nexusmods.com/fallout4/mods/28222
ACTIVE [Name] Be Exceptional Rebalanced [URL] https://www.nexusmods.com/fallout4/mods/34606
ACTIVE [Name] Bullpup Bozar - Bozar [URL] https://www.nexusmods.com/fallout4/mods/28478
ACTIVE [Name] China Lake and Holorifle -2K [URL] http://www.nexusmods.com/fallout4/mods/22254?
ACTIVE [Name] Clock Widget - Show Real Time While Loading - Clock Widget [URL] https://www.nexusmods.com/fallout4/mods/26759
ACTIVE [Name] DEF_UI [URL] http://www.nexusmods.com/fallout4/mods/10654/
ACTIVE [Name] CROSS_Courser Strigidae - CROSS_CourserStrigidae_090c [URL] https://www.nexusmods.com/fallout4/mods/28009
ACTIVE [Name] CROSS_BrotherhoodRecon - CROSS_BrotherhoodRecon_091b2 [URL] https://www.nexusmods.com/fallout4/mods/27418
ACTIVE [Name] CROSS_InstituteExpeditionarySuit - CROSS_InstituteExpeditionarySuit_090b [URL] https://www.nexusmods.com/fallout4/mods/30857
ACTIVE [Name] CROSS Armor Integration - Courser Strigidae and Expeditionary Suit - CROSS Armor Integration [URL] https://www.nexusmods.com/fallout4/mods/37668
ACTIVE [Name] CROSS_RugerMkV - CROSS_RugerMkV_092a [URL] https://www.nexusmods.com/fallout4/mods/30075
ACTIVE [Name] Crossbows of the Commonwealth - Crossbows of the Commonwealth 1.4 [URL] https://www.nexusmods.com/fallout4/mods/10484
ACTIVE [Name] DefenseGun - DefenseGunV1.1 [URL] https://www.nexusmods.com/fallout4/mods/14598
ACTIVE [Name] Dr. Phibbs' Neuro-Atomic Limbs - Brotherhood Recon - Dr. Phibbs' Neuro-Atomic Limbs - CROSS BoS Recon [URL] https://www.nexusmods.com/fallout4/mods/34022
ACTIVE [Name] Dynamic Music Overhaul [URL] http://www.nexusmods.com/fallout4/mods/10370
ACTIVE [Name] DYNAVISION - Dynamic Depth of Field - DYNAVISION - Dynamic Depth of Field [URL] https://www.nexusmods.com/fallout4/mods/12411
ACTIVE [Name] Extended weapon mods - Extended weapon mods 1.7 [URL] https://www.nexusmods.com/fallout4/mods/8276
ACTIVE [Name] Fallout 4 Seasons - Grass - Trees - Plants - Snow - FO4 Seasons - Winter 3.5 - All-in-One - BA2 Version [URL] https://www.nexusmods.com/fallout4/mods/5810
ACTIVE [Name] FN Five-seveN - FN Five-seveN V2.1c [URL] https://www.nexusmods.com/fallout4/mods/16332
ACTIVE [Name] Full Dialogue Interface [URL] http://www.nexusmods.com/fallout4/mods/1235/?
ACTIVE [Name] Glowing Player Synth Eyes (8 Color Variations) - Glowing Player Synth Eyes [URL] https://www.nexusmods.com/fallout4/mods/8056
ACTIVE [Name] Heavy Institute Armor Corpus Praesidium - Corpus Praesidium [URL] https://www.nexusmods.com/fallout4/mods/28023
ACTIVE [Name] Heavy Laser - Heavy Laser Retrofit [URL] https://www.nexusmods.com/fallout4/mods/12913
ACTIVE [Name] Heckler und Koch - G36 Complex - G36 Complex - v2.0 [URL] https://www.nexusmods.com/fallout4/mods/28443
ACTIVE [Name] HUDCaps - HUDCaps [URL] https://www.nexusmods.com/fallout4/mods/43505
ACTIVE [Name] Immersive Facial Animations REMADE - IFAR [URL] http://www.nexusmods.com/fallout4/mods/2224/?
ACTIVE [Name] Invisible Pip-boy in 3rd person - Invisible Pip-boy in 3rd person [URL] https://www.nexusmods.com/fallout4/mods/38530
ACTIVE [Name] Jane Bod -JB- Rev - Jane Bod Rev [URL] https://www.nexusmods.com/fallout4/mods/8288
ACTIVE [Name] Large Reflex Sight for Laser Rifle and Musket - Laser Reflex Replacer [URL] https://www.nexusmods.com/fallout4/mods/16196
ACTIVE [Name] Laser weapons 1st person reposition - Institute and standard lasers [URL] https://www.nexusmods.com/fallout4/mods/23102
ACTIVE [Name] Legendary Modification [URL] http://www.nexusmods.com/fallout4/mods/4042
ACTIVE [Name] Lever Action Shotgun - Lever Action Shotgun v1.0 [URL] https://www.nexusmods.com/fallout4/mods/13860
DISABLED [Name] Loading Screen Fix - LSF - Loading Screen Fix Nuka World Update [URL] https://www.nexusmods.com/fallout4/mods/7418
ACTIVE [Name] Lootable Vault-Tec Containers and Wood Crates - Lootable Vault-Tec Containers and Wood Crates Main File [URL] https://www.nexusmods.com/fallout4/mods/19667
ACTIVE [Name] Lore Accurate Holodisk Holotape - With Optional Easy to See Glowing Version - Lore Accurate Holotape 4k resolution [URL] https://www.nexusmods.com/fallout4/mods/9818
ACTIVE [Name] Lowered Weapons - Lowered Weapons 1.1 [URL] https://www.nexusmods.com/fallout4/mods/522
ACTIVE [Name] M54 - Gatling Rifle [URL] http://www.nexusmods.com/fallout4/mods/10289/?
ACTIVE [Name] Military Gorka Suit - Military Gorka Suit - 2.0 [URL] https://www.nexusmods.com/fallout4/mods/29672
ACTIVE [Name] Mk41GyrojetHMG [URL] https://www.nexusmods.com/fallout4/mods/38257
ACTIVE [Name] Mod Configuration Menu - Mod Configuration Menu 1.39 [URL] https://www.nexusmods.com/fallout4/mods/21497
ACTIVE [Name] More Varied Loading Screens - More Varied Loading Screens [URL] https://www.nexusmods.com/fallout4/mods/4694
ACTIVE [Name] More Where That Came From - Diamond City Radio Edition - MWTCF Main Mod 3.1 [URL] https://www.nexusmods.com/fallout4/mods/637
ACTIVE [Name] Nameplates - Floating Healthbars - Nameplates v1-1-13 [URL] https://www.nexusmods.com/fallout4/mods/21636
ACTIVE [Name] NCR Veteran Ranger - F4NV - Version 1 [URL] https://www.nexusmods.com/fallout4/mods/40136
ACTIVE [Name] Nina's Proper Pipe Guns Replacer - Nina's Proper Pipe Guns [URL] https://www.nexusmods.com/fallout4/mods/43173
ACTIVE [Name] No Rail Road Ballistic Weave - NoRailRoadBallisticWeave [URL] https://www.nexusmods.com/fallout4/mods/12975
ACTIVE [Name] Old World Tunes - Old World Tunes by Old World Radio - Boston [URL] https://www.nexusmods.com/fallout4/mods/16179
ACTIVE [Name] Oni cbbe nude teen dry re-texture [URL] http://www.nexusmods.com/fallout4/mods/7485/?
ACTIVE [Name] Pip-Boy Flashlight [URL] http://www.nexusmods.com/fallout4/mods/10840
ACTIVE [Name] Power Armor Fast Exit and Enter - Power Armor Fast Exit [URL] https://www.nexusmods.com/fallout4/mods/586
ACTIVE [Name] Power Armor HUD - 1st person retexture - PA HUD 2 [URL] https://www.nexusmods.com/fallout4/mods/5372
ACTIVE [Name] Prismatic - Laser Colors V 1.0 by Diranar Installer [URL] http://www.nexusmods.com/fallout4/mods/2977
ACTIVE [Name] Proto Vault Suit - ProtoVaultSuit - Blue 1.2 [URL] https://www.nexusmods.com/fallout4/mods/2187
ACTIVE [Name] Right-handed Far Harbor Lever Action Replacer - Right-handed Lever Action Replacer [URL] https://www.nexusmods.com/fallout4/mods/30485
ACTIVE [Name] RobCo Recon Scope Replacer - RobCo Recon Scope Replacer - Main File [URL] https://www.nexusmods.com/fallout4/mods/36374
ACTIVE [Name] ScratchMade - New Combat Shotgun and Rifle textures - Fallout 4 Combat Shotgun and Rifle retexture - 4096 tex [URL] https://www.nexusmods.com/fallout4/mods/4046
ACTIVE [Name] See-Through-Scopes [URL] https://www.nexusmods.com/fallout4/mods/9476
ACTIVE [Name] Service Rifle - Service Rifle [URL] https://www.nexusmods.com/fallout4/mods/32361
ACTIVE [Name] Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save - Smokeable Cigars - Cigarettes - Joints [URL] https://www.nexusmods.com/fallout4/mods/13431
ACTIVE [Name] Start Me Up - Alternate Start and Dialogue Overhaul - Start Me Up - Normal Dialogue Prompts - version 6.1 [URL] https://www.nexusmods.com/fallout4/mods/18946
ACTIVE [Name] Survival Options [URL] http://www.nexusmods.com/fallout4/mods/14650/?
ACTIVE [Name] Tactical Armor - Tactical Armor [URL] https://www.nexusmods.com/fallout4/mods/26484
ACTIVE [Name] Tactical SWAT Officer Armor - SWAT Police Officer 2K [URL] https://www.nexusmods.com/fallout4/mods/41289
ACTIVE [Name] The Goodneighbor Condo Player Home - The Goodneighbor Condo Player Home v1.5 [URL] https://www.nexusmods.com/fallout4/mods/21873
ACTIVE [Name] The Laser RCW - An Energy Submachine Gun from New Vegas (from scratch) - The Laser RCW - 1.0.2 [URL] https://www.nexusmods.com/fallout4/mods/19597
ACTIVE [Name] The Wasteland Codex - Interactive Lore Database voiced by The Storyteller - The Wasteland Codex v9.1571 [URL] https://www.nexusmods.com/fallout4/mods/27629
ACTIVE [Name] The Widow Shotgun - Widow Shotgun - Fixed Barrel attachments [URL] https://www.nexusmods.com/fallout4/mods/19619
ACTIVE [Name] Unlimited Fast Travel - F4SE - Unlimited Fast Travel - F4SE [URL] https://www.nexusmods.com/fallout4/mods/26161
ACTIVE [Name] Valentine REBORN - Nick Face Retexture - HD Synth Eyes and Teeth - Gen1 Metal Skeleton - Valentine REBORN - HD Retexture - V2 - Blue Eyes [URL] https://www.nexusmods.com/fallout4/mods/9568
ACTIVE [Name] Vivid Fallout - All in One - Vivid Fallout - All in One - Best Choice [URL] https://www.nexusmods.com/fallout4/mods/25714
ACTIVE [Name] Vivid Weathers [URL] http://www.nexusmods.com/fallout4/mods/15466/
ACTIVE [Name] Wattz - Fission Battery - Wattz - Fission Battery (version 1.1.0) [URL] https://www.nexusmods.com/fallout4/mods/29683
ACTIVE [Name] Wattz Laser Gun - Wattz Laser Gun [URL] https://www.nexusmods.com/fallout4/mods/26386
ACTIVE [Name] Weapons of Fate (Ballistics Overhaul) [URL] https://www.nexusmods.com/fallout4/mods/12986/
ACTIVE [Name] West Tek Tactical Gloves - v1.1 main file [URL] https://www.nexusmods.com/fallout4/mods/40611
ACTIVE [Name] West Tek Tactical Optics - Night Vision Thermal Vision Goggles and More - West Tek Tactical Optics v2.0.1 (minor update) [URL] https://www.nexusmods.com/fallout4/mods/12220
ACTIVE [Name] Winter Main Menu Animated - For snowy and frosty players - Menu 01 [URL] https://www.nexusmods.com/fallout4/mods/42756
ACTIVE [Name] No Aggro Impact Landing (Power Armor) - No Aggro Impact Landing [URL] https://www.nexusmods.com/fallout4/mods/9019
ACTIVE [Name] Courier Duster - Courier Duster - Main 2.0 [URL] https://www.nexusmods.com/fallout4/mods/43959
ACTIVE [Name] Cotozic's Bunker Ravine Player Home - Bunker Ravine Expanded [URL] https://www.nexusmods.com/fallout4/mods/27466
ACTIVE [Name] Crafting Highlight Fix - Crafting Highlight Fix 1.8.8 [URL] https://www.nexusmods.com/fallout4/mods/27479
ACTIVE [Name] CROSS Courser Recall Collar - CROSS_Recall_91d [URL] https://www.nexusmods.com/fallout4/mods/23308
ACTIVE [Name] Atomic Radio and Tales from the Commonwealth - Atomic Radio v2.6 [URL] https://www.nexusmods.com/fallout4/mods/8704
ACTIVE [Name] AS Vektor [URL] http://www.nexusmods.com/fallout4/mods/10697
ACTIVE [Name] AS Institute Weapons Redone [URL] http://www.nexusmods.com/fallout4/mods/8635
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Under The Lights: Cradily (Jungle Cup)
So in addition to my Nifty Or Thrifty article each month, I spend the time between NoT articles with some deeper examinations of Pokémon (usually non-"meta" ones) in the upcoming Cup that I think may deserve a little more attention, ones that might have breakout potential. Here's another! It's time to put another such 'mon...under the lights.
Yesterday, it was Tangrowth under the spotlight. I highlighted how it still fills the typical Grass role while also being able to strike back--and often win!--against its Bug and/or Flying counters, primarily because of Rock move Ancient Power. Today... well, we're kind of doing the same thing! While Tangrowth can chuck Rocks, Cradily happens to also BE one... it and its pre-evolution Lileep are the ONLY Rock/Grass Pokémon through all seven current generations (and in Pokémon Go, obviously). In Jungle Cup, that means it's the only Grass type that actually resists Normal attacks, but also means it's the only Grass that is weak to Fighting moves (and sadly still vulnerable to Bug as well).
But I'm getting a little ahead of myself. Let's take a look at this oddity.
Attack: 108 (at Great League size)
Defense: 137 (GL)
HP: 141 (GL)
Pretty bulky for a flimsy looking plant, isn't it? In fact, Cradily has the highest Defense AND HP of ANY usable Grass in Jungle Cup. (Jumpluff is the only one better... so like I said, usable Grasses. 😜).
I already touched on the typing, but as a reminder: resists Electric and Normal, weak to Fighting and Bug (and Steel and Ice, not that those matter very much in Jungle Cup). Many of those will be important later.
For now, though, the crazy movepool:
Infestation (Bug, 2.0 DPT, 3.67 EPT, 1.5 CD)
Acid (Poison, 3.0 DPT, 2.5 EPT, 1.0 CD)
Grass Knot (Grass, 90 damage, 50 energy)
Stone Edge (Rock, 100 damage, 55 energy)
Bulldoze (Ground, 80 damage, 60 energy)
Cradily is the only usable Grass type in Jungle that lacks even the option of a Grass fast move. At first blush, you might think Acid is the way to go for the Poison typing to hit opposing Grasses super effectively and just about everything else in the Cup for neutral damage. But instead, I think Infestation is the way to go. It is also super effective versus Grass but unfortunately resisted by the many Flying types in the Cup, however the energy gain gap between the two moves is huge. And while none of Cradily's charge moves are too slow to be out of reach, even with the crummy energy gain of Acid, obviously you're going to get there much, much faster with Infestation. That's the fast move I recommend, and sims agree, as we'll see in a second.
Moving on to those charge moves, I think it's safe to say that Stone Edge is a must. Sitting in the middle in terms of charge time and with the highest damage output of the bunch is probably enough to justify it in a vacuum. But the real strength to it is that Rock moves are resisted by almost nothing in Jungle Cup. Only Steel, Ground, and Fighting do, and many 'mons in Jungle that DO have one of those typings also carry another typing weak to Rock (Steel/Bug or Fighting/Bug), so Stone Edge still deals neutral damage to them and in the end is resisted only by the Magneboys, Breloom, and on-the-fringe Torterra. With just Infestation and Stone Edge, Cradily has a nearly 60% win rate in the favored 1v1 shield scenarios, including yesterday's champion Tangrowth, Exeggutor (not overly surprising since it's doubly weak to Infestation), Bellossom, Meganium, and even the mighty Venusaur, and forces a tie with Razor Leaf king Victreebel.
With Stone Edge being quite good against Bugs, it can also swat down nearly every Bug in Jungle Cup, including Scyther, Venomoth (even potentially without needing to use a shield!), Yanmega, Parasect, Kricketune and fellow oddball Armaldo and even the Bug I think might be the best in Jungle Cup: Beedrill!. It also ties (or can outright win against Masquerain. Quick, name a relevant Bug other than Forretress and Scizor that does NOT fall to Cradily's Stone Edge, because I'm having trouble!
The same is true of non-Bug Flyers. Pidgeot falls, as do the lesser Staravia, Chatot, and Farfetch'd. The ONLY Normal Flyer that seems to have a chance against Cradily (without having to burn both shields) is Noctowl, and even it can usually only force a tie!
Heck, it can even outslug fellow Rocks Alolan Graveler and Alolan Golem... without even needing to shield! (A shield is generally recommended there, though, to be safe. But STILL.) And it beats down Raichu even with major (super effective) Brick Break spam, and every other Electric except Lanturn and, again, the Rock-resistant Magneboys.
Keep in mind, folks... I haven't even gotten to the second charge move yet! Before I do, though, I will be upfront and point out a couple of those sims were run with "best case" scenarios. While Cradily does still manage to win most of those without going into "sandbox mode" in the sims, there are a few that I tweaked a little from the default charge move timing that PvPoke starts with. The simulations ARE all still 100% accurate--no funny business--but some do show the most ideal shielding decisions. Just didn't want you all to notice that some were in "sandbox" and think I was trying to be sneaky!
Anyway, on to the second charge move. Both have merit. Bulldoze doesn't show up a lot in sims, as the better move seems to usually be going almost exclusively with Stone Edge, but keep in mind that it is super effective against Electric AND the large number of Grasses and Bugs that carry a Poison subtyping... it's a good one to "farm" energy for in favorable matchups and spring on the next 'mon up, or swap out and bring in to nuke an Electric or Poison later in the match.
I expected Bulldoze would be the way I'd go, but after looking everything over with a deeper dive, I think that my recommendation is going to be Grass Knot for the prospective second move. Knot adds wins against Torterra (based on the slight speed advantage Grass Knot has over Stone Edge) and more importantly against Lanturn (thanks to the super effectiveness of Grass Knot), and Knot also makes the wins against Alolan Graveler and Golem much, MUCH more comfortable.
As with Tangrowth yesterday, I am NOT advocating everyone run out and power up and double move a Cradily, especially not as a Bug/Flying counter. It's still a Grass, and that means it still should probably try to avoid Bugs as a general rule of thumb and focus on taking out Electrics and some Grasses and such. It still takes a pounding from King Vigoroth and many of the other land-based Normals. And keep in mind that in the sims I ran, both Pokemon are starting with full health and 0 HP. Cradily will lose some of those matchups if switched in mid-battle, and/or if the opposing 'mon has any kind of energy or shield advantage...I showed you best case scenarios, as I took a moment to point out earlier. That all being said... Cradily is a serious threat to Flyers and Bugs, perhaps even moreso than Tangrowth! On the downside, though, it can't handle all the Electrics quite as well as other Grasses, potentially losing to Lanturn (a gimme for most Grasses) and Magneton/Zone and JUST beating the Alolan Rocks (another layup for other Grasses). Tradeoffs, which is exactly why Cradily doesn't fit on every team. But I think it absolutely CAN fit on many teams--perhaps yours!--as a wild card type on the end of your bench of six.
As always, the simulated battles above from the wonderful PvPoke.com (sandboxed AND default 😉) are a good start to the story, but this is still certainly not the whole story. Run some sims yourself, test with Cradily yourself, and please: discuss! I'd love to hear your feedback.
Thanks for reading, and good luck in the Jungle. A toast to your good fortune... DILLY DILLY!